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<title>floormat.git/anim, branch feature/bptr</title>
<subtitle>game project in early development</subtitle>
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<updated>2023-11-22T11:36:37Z</updated>
<entry>
<title>anim/npc: update binary files</title>
<updated>2023-11-22T11:36:37Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2023-11-22T11:36:37Z</published>
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</content>
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<entry>
<title>make tiles higher</title>
<updated>2023-04-14T19:21:32Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2023-04-14T19:21:32Z</published>
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<content type='text'>
Still need to resize doors.
</content>
</entry>
<entry>
<title>fix npc model proportions</title>
<updated>2023-04-14T12:59:45Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2023-04-14T12:59:45Z</published>
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<id>urn:sha1:47e6f77e69bba57745d9016fb7ac6fc573b92b4c</id>
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</content>
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<entry>
<title>scemeru: remove stale blender file backups</title>
<updated>2023-04-11T20:19:17Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2023-04-11T20:19:17Z</published>
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</content>
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<entry>
<title>zzc</title>
<updated>2023-03-17T22:23:06Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2023-03-17T22:23:06Z</published>
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</content>
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<entry>
<title>zz</title>
<updated>2023-03-17T22:22:59Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2023-03-15T20:13:38Z</published>
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</content>
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<entry>
<title>anim, test: test the loader more thoroughly</title>
<updated>2023-03-02T15:52:13Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2023-03-02T15:42:16Z</published>
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<id>urn:sha1:438a07bf89541d2baec53e69cc22eb3301a9d244</id>
<content type='text'>
</content>
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<entry>
<title>anim: fix some stale files</title>
<updated>2023-03-02T15:52:13Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2023-03-02T15:41:46Z</published>
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<id>urn:sha1:f245d625fb0b8846714f11ae1a8c25cb8691784f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>move hardcoded scenery to its own dir too</title>
<updated>2022-11-28T16:00:20Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2022-11-28T16:00:20Z</published>
<link rel='alternate' type='text/html' href='http://ananke.misaki.pl/cgit/floormat.git/commit/?id=a35d3eb228423dd0bc654ca253888c4032978923'/>
<id>urn:sha1:a35d3eb228423dd0bc654ca253888c4032978923</id>
<content type='text'>
</content>
</entry>
<entry>
<title>move scenery to its own directory</title>
<updated>2022-11-28T15:20:08Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2022-11-28T15:15:53Z</published>
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</content>
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