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<title>floormat.git/draw/wall.cpp, branch wip22</title>
<subtitle>game project in early development</subtitle>
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<updated>2024-09-20T14:08:45Z</updated>
<entry>
<title>src/chunk: don't allocate empty ground/wall/scenery meshes</title>
<updated>2024-09-20T14:08:45Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2024-08-26T18:43:03Z</published>
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<entry>
<title>a</title>
<updated>2023-12-22T09:07:08Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2023-12-22T09:07:08Z</published>
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<entry>
<title>w</title>
<updated>2023-12-10T22:35:48Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2023-12-10T22:35:48Z</published>
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<id>urn:sha1:9aba8139b728d3b25f5763ddc134b09e5a2e1948</id>
<content type='text'>
</content>
</entry>
<entry>
<title>don't -I./src</title>
<updated>2023-10-09T05:00:52Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2023-10-09T05:00:52Z</published>
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<id>urn:sha1:3a16258e42b6f198c2fb4bfde45c66ee405adac4</id>
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</entry>
<entry>
<title>adapt to Magnum GL::Mesh changes</title>
<updated>2023-08-31T04:34:06Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2023-08-31T04:18:13Z</published>
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<id>urn:sha1:19afd85de16169c392b02625c8c2ec2bba9f2ccf</id>
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<entry>
<title>draw, main, shaders: now use shaders/tuc</title>
<updated>2023-08-27T11:13:57Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2023-08-27T07:59:06Z</published>
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<id>urn:sha1:1c5eb68d2d791c87a2030e4b17fb26bdd7931888</id>
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</content>
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<entry>
<title>rename shader</title>
<updated>2023-04-14T11:28:03Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2023-04-14T11:28:03Z</published>
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</content>
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<entry>
<title>pre-declare integer types without cstddef/cstdint</title>
<updated>2023-03-18T22:42:07Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2023-03-18T22:42:07Z</published>
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<id>urn:sha1:4d9a82b720c8ce74b94f43f72ddd819ef21abbdf</id>
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<entry>
<title>draw: reoder some debug macros</title>
<updated>2022-12-08T18:57:36Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2022-12-08T18:25:39Z</published>
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<entry>
<title>draw: add some asserts</title>
<updated>2022-12-08T07:29:12Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2022-12-08T07:27:59Z</published>
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