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| author | Stanislaw Halik <sthalik@misaki.pl> | 2022-11-08 04:42:23 +0100 |
|---|---|---|
| committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-11-08 04:42:23 +0100 |
| commit | 8d8b96c59ad643c1cc379b39260ce0cc52273c36 (patch) | |
| tree | f42fcdec9b1bc75ef78828f8dbc034818c838f4f /shaders/tile.hpp | |
| parent | 2afb0e9f9021424a672265a5c574905a99c28878 (diff) | |
fix isometric angle in Blender
The correct angle is 54.7358040844, aka the "magic angle".
Diffstat (limited to 'shaders/tile.hpp')
0 files changed, 0 insertions, 0 deletions
