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-rw-r--r--shaders/tile-shader.frag2
-rw-r--r--shaders/tile-shader.vert2
2 files changed, 2 insertions, 2 deletions
diff --git a/shaders/tile-shader.frag b/shaders/tile-shader.frag
index 2204c991..beddd43d 100644
--- a/shaders/tile-shader.frag
+++ b/shaders/tile-shader.frag
@@ -2,7 +2,7 @@ precision highp float;
uniform sampler2D sampler;
-in vec2 frag_texcoords;
+noperspective in vec2 frag_texcoords;
out vec4 color;
void main() {
diff --git a/shaders/tile-shader.vert b/shaders/tile-shader.vert
index 681a62a9..e9717f86 100644
--- a/shaders/tile-shader.vert
+++ b/shaders/tile-shader.vert
@@ -5,7 +5,7 @@ layout (location = 1) uniform vec2 offset;
in vec4 position;
in vec2 texcoords;
-out vec2 frag_texcoords;
+noperspective out vec2 frag_texcoords;
void main() {
frag_texcoords = texcoords;