diff options
-rw-r--r-- | shaders/lightmap.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/shaders/lightmap.cpp b/shaders/lightmap.cpp index f6bc76b2..13047e8f 100644 --- a/shaders/lightmap.cpp +++ b/shaders/lightmap.cpp @@ -199,9 +199,8 @@ lightmap_shader::lightmap_shader(texture_unit_cache& tuc) : tuc{tuc} }}; light_mesh = make_light_mesh(GL::Buffer{blend_vertexes}, GL::Buffer{quad_indexes(0)}); - //framebuffer.scratch.bind(TextureSampler); - setUniform(SamplerUniform, -1); - setUniform(LightColorUniform, Color3{1, 1, 1}); + setUniform(SamplerUniform, 0); + setUniform(LightColorUniform, 0xffffffff_rgbaf); setUniform(SizeUniform, Vector2(1)); setUniform(CenterFragcoordUniform, Vector2(0, 0)); setUniform(CenterClipUniform, Vector2(-1, -1)); |