diff options
Diffstat (limited to 'shaders/lightmap.frag')
-rw-r--r-- | shaders/lightmap.frag | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/shaders/lightmap.frag b/shaders/lightmap.frag index 4922db8e..91467907 100644 --- a/shaders/lightmap.frag +++ b/shaders/lightmap.frag @@ -5,7 +5,7 @@ layout (location = 1) uniform vec3 light_color; layout (location = 2) uniform vec2 size; layout (location = 3) uniform vec2 center_fragcoord; layout (location = 4) uniform vec2 center_clip; -layout (location = 5) uniform float intensity; +layout (location = 5) uniform float range; layout (location = 6) uniform uint mode; layout (location = 7) uniform uint falloff; @@ -16,7 +16,7 @@ out vec4 color; void main() { if (mode == 1) { - float L = intensity; + float L = range; vec2 pos = gl_FragCoord.xy; float dist = distance(pos, center_fragcoord); float A = 1; |