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-rw-r--r--shaders/lightmap.frag4
1 files changed, 2 insertions, 2 deletions
diff --git a/shaders/lightmap.frag b/shaders/lightmap.frag
index d560dcc6..db1cf895 100644
--- a/shaders/lightmap.frag
+++ b/shaders/lightmap.frag
@@ -14,9 +14,9 @@ void main() {
//float dist = sqrt(tmp.x*tmp.x + tmp.y*tmp.y);
float A = 1;
if (falloff == 0) // linear
- A = 1 - min(1, dist / I);
+ A = I/(I + dist);
else if (falloff == 2) // quadratic
- A = I/(1 + I + dist*dist);
+ A = I/(I + dist*dist);
//I = sqrt(color_intensity.w*1.5)*16;
//dist = sqrt(tmp.x*tmp.x + tmp.y*tmp.y);
//float alpha = 1 - min(1, dist / I);