diff options
Diffstat (limited to 'shaders')
| -rw-r--r-- | shaders/tile-shader.vert | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/tile-shader.vert b/shaders/tile-shader.vert index 82900963..8b3f2dba 100644 --- a/shaders/tile-shader.vert +++ b/shaders/tile-shader.vert @@ -10,6 +10,6 @@ noperspective out vec2 frag_texcoords; void main() { float cx = 1/scale.x, cy = 1/scale.y; float x = -position.y, y = -position.x, z = position.z; - gl_Position = vec4((x-y+offset.x)*cx, (x+y+z*2)*cy*0.5625-offset.y*cy, 0, 1); + gl_Position = vec4((x-y+offset.x)*cx, (x+y+z*2)*cy*.59-offset.y*cy, 0, 1); frag_texcoords = texcoords; } |
