diff options
Diffstat (limited to 'src/camera-offset.cpp')
-rw-r--r-- | src/camera-offset.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/camera-offset.cpp b/src/camera-offset.cpp index f7cf23a4..959fe4d5 100644 --- a/src/camera-offset.cpp +++ b/src/camera-offset.cpp @@ -16,7 +16,8 @@ with_shifted_camera_offset::with_shifted_camera_offset(tile_shader& shader, chun auto len_x = (float)(last.x - first.x), cx = (float)(c.x - first.x), cy = (float)(c.y - first.y); //cx += c.z; cy += c.z; float depth_offset = shader.depth_tile_size*(cy*TILE_MAX_DIM*len_x*TILE_MAX_DIM + cx*TILE_MAX_DIM); - depth_offset += tile_shader::depth_value(local_coords{1*c.z, 1*c.z}); + const int z = c.z - chunk_min_z; + depth_offset += tile_shader::depth_value(local_coords{z, z}, tile_shader::scenery_depth_offset*(z+1)); _shader.set_camera_offset(offset, depth_offset); } |