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-rw-r--r--test/collisions.cpp54
1 files changed, 54 insertions, 0 deletions
diff --git a/test/collisions.cpp b/test/collisions.cpp
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+++ b/test/collisions.cpp
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+#include "app.hpp"
+#include "src/world.hpp"
+#include "src/critter.hpp"
+#include "src/RTree.hpp"
+#include "loader/loader.hpp"
+
+namespace floormat {
+
+namespace {
+
+critter_proto make_critter_proto()
+{
+ critter_proto proto;
+ proto.atlas = loader.anim_atlas("npc-walk", loader.ANIM_PATH);
+ proto.name = "critter"_s;
+ proto.speed = 1;
+ proto.playable = true;
+ proto.offset = {};
+ proto.bbox_offset = {};
+ proto.bbox_size = Vector2ub(tile_size_xy/2);
+ return proto;
+}
+
+void test1()
+{
+ auto w = world();
+ constexpr auto ch = chunk_coords_{0, 0, 0};
+ constexpr auto pos = global_coords{ch, {0, 0}};
+ auto& c = w[ch];
+
+ fm_assert(c.rtree()->Count() == 0);
+ auto C = w.make_object<critter>(w.make_id(), pos, make_critter_proto());
+ fm_assert(C->offset == Vector2b{});
+ fm_assert(c.objects().size() == 1);
+ fm_assert(c.rtree()->Count() == 1);
+ auto index = C->index();
+ C->teleport_to(index, pos, {1, 2}, rotation::N);
+ fm_assert(C->offset == Vector2b{1, 2});
+ fm_assert(c.rtree()->Count() == 1);
+ C->teleport_to(index, point{{2, 2, 0}, {}, {0, 0}}, rotation::N);
+ fm_assert(c.objects().size() == 0);
+ fm_assert(c.rtree()->Count() == 0);
+ (void)index;
+}
+
+} // namespace
+
+
+void Test::test_collisions()
+{
+ test1();
+}
+
+} // namespace floormat