| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-04-10 | cmake: remove precompiled headers | Stanislaw Halik | |
| They were having problems including fmtlib and robin_map. | |||
| 2023-04-10 | fix msvc warning | Stanislaw Halik | |
| 2023-04-10 | ci: add wip branch | Stanislaw Halik | |
| 2023-04-10 | ci: rename actions | Stanislaw Halik | |
| 2023-04-10 | ci: fix osx | Stanislaw Halik | |
| 2023-04-10 | ci: run all 3 runners on tags | Stanislaw Halik | |
| 2023-04-10 | cmake: enable precompiled headers | Stanislaw Halik | |
| 2023-04-10 | more precompiled header stuff | Stanislaw Halik | |
| 2023-04-10 | external: update submodules | Stanislaw Halik | |
| 2023-04-10 | reduce precompiled header bitrot | Stanislaw Halik | |
| 2023-04-10 | src: kill undefined move ctor | Stanislaw Halik | |
| 2023-04-10 | Revert "ci: try to enable -fsanitize=memory" | Stanislaw Halik | |
| This reverts commit e4e7a2a17f03c2c5369086ccba4d33ac3461ca83. | |||
| 2023-04-10 | ci: try to enable -fsanitize=memory | Stanislaw Halik | |
| 2023-04-10 | cmake: reenable -Wcomma | Stanislaw Halik | |
| 2023-04-10 | src/entity: check collisions with neighbor chunks | Stanislaw Halik | |
| 2023-04-10 | src/world: pre-initialize entity ctr to 1024 | Stanislaw Halik | |
| This way, rtree object_id can only be equal to entity's id if it's an entity and not static geometry. | |||
| 2023-04-09 | remove some obsolete todo's | Stanislaw Halik | |
| 2023-04-09 | switch to using corrade Arrays for scratch bufs | Stanislaw Halik | |
| 2023-04-09 | move scenery draw scratch buffers to central place | Stanislaw Halik | |
| 2023-04-09 | draw: now fix reordering properly | Stanislaw Halik | |
| 2023-04-09 | add todo | Stanislaw Halik | |
| 2023-04-09 | Revert "draw: do batching in an easier way for now" | Stanislaw Halik | |
| This reverts commit 3c6e95bd369270e90472bc25f91dff76d0811b71. | |||
| 2023-04-09 | draw: do batching in an easier way for now | Stanislaw Halik | |
| 2023-04-09 | draw: cleanup anim renderer | Stanislaw Halik | |
| 2023-04-09 | src: cleanup topo sort | Stanislaw Halik | |
| 2023-04-09 | editor: fix activating non-interactive entities | Stanislaw Halik | |
| 2023-04-09 | src: make struct entity smaller | Stanislaw Halik | |
| 2023-04-09 | src: add more const | Stanislaw Halik | |
| This is UB but it's more convenient than accessor functions. | |||
| 2023-04-09 | editor: simplify explicit instantiation syntax | Stanislaw Halik | |
| 2023-04-09 | external: update submodules | Stanislaw Halik | |
| 2023-04-09 | editor: add entity metadata inheritance | Stanislaw Halik | |
| 2023-04-09 | entities: fix pure virtual concept checks | Stanislaw Halik | |
| 2023-04-09 | entities: fix error on duplicate field accessor types | Stanislaw Halik | |
| 2023-04-09 | fix my gcc userconfig | Stanislaw Halik | |
| 2023-04-08 | serialize/save: small cleanups | Stanislaw Halik | |
| 2023-04-08 | serialize/save: add RLE for empty tiles | Stanislaw Halik | |
| 2023-04-08 | editor: fix inspector use after free | Stanislaw Halik | |
| 2023-04-08 | main: don't use 32-bit depth buffer anymore | Stanislaw Halik | |
| 2023-04-08 | just force drawing the roof tiles | Stanislaw Halik | |
| 2023-04-08 | fix +2 roof clipping below +1 wall | Stanislaw Halik | |
| 2023-04-08 | now enable more Z levels | Stanislaw Halik | |
| 2023-04-08 | fix wall z>0 clipping over z=0 scenery | Stanislaw Halik | |
| 2023-04-08 | src: even less explicit global_coords ctor | Stanislaw Halik | |
| 2023-04-08 | make global_coords ctor less implicit | Stanislaw Halik | |
| 2023-04-08 | mplement z levels | Stanislaw Halik | |
| 2023-04-08 | a | Stanislaw Halik | |
| 2023-04-08 | a | Stanislaw Halik | |
| 2023-04-08 | src/world: add z level range check | Stanislaw Halik | |
| 2023-04-08 | a | Stanislaw Halik | |
| 2023-04-08 | a | Stanislaw Halik | |
