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2024-09-20wipStanislaw Halik
2024-09-20src/chunk: allow arbitrary amount of wall quads for renderingStanislaw Halik
It's required for drawing holes on walls.
2024-09-20workaround clionStanislaw Halik
2024-09-20src/chunk: don't allocate empty ground/wall/scenery meshesStanislaw Halik
2024-09-20cStanislaw Halik
2024-09-20update submodulesStanislaw Halik
2024-09-20update submodulesStanislaw Halik
2024-09-20dStanislaw Halik
2024-09-20aStanislaw Halik
2024-09-20src/hole: add unsigned integral value supportStanislaw Halik
2024-09-20fix clang 19 buildStanislaw Halik
2024-08-12cmake: set STL preprocessor debug flags more consistentlyStanislaw Halik
2024-08-12external/corrade: kill forced -fno-strict-aliasingStanislaw Halik
2024-08-12remove object::goneStanislaw Halik
With `bptr::destroy()` there's no need to be extra careful anymore.
2024-08-11remove few todo commentsStanislaw Halik
2024-08-11initialize Math::Vector directly from arraysStanislaw Halik
Following Magnum change.
2024-08-11update submodulesStanislaw Halik
2024-08-11editor: stop using deprecated imgui APIStanislaw Halik
2024-08-11aStanislaw Halik
2024-08-11cmake: use system sdl2 except for msvcStanislaw Halik
2024-08-11bStanislaw Halik
2024-08-11fix clang-tidy warningStanislaw Halik
2024-08-11compat, test: improve {static_,}array_sizeStanislaw Halik
2024-08-11cStanislaw Halik
2024-08-11cStanislaw Halik
2024-08-11bStanislaw Halik
2024-08-11bStanislaw Halik
2024-08-11src: fix typo in wall depth valueStanislaw Halik
2024-08-11src: branch less when rendering wallsStanislaw Halik
2024-08-11editor: now use bptr<object>::destroy()Stanislaw Halik
2024-08-11editor: fix use after freeStanislaw Halik
2024-08-11src: unroll chunk wall rendering loopStanislaw Halik
2024-08-11aStanislaw Halik
2024-08-11factor out hole-making code for UVsStanislaw Halik
2024-08-11bStanislaw Halik
2024-08-11Update README.mdStanislaw Halik
2024-08-08fix coverage scriptStanislaw Halik
2024-07-28fix ci buildStanislaw Halik
2024-07-28eStanislaw Halik
2024-07-28expose find_hole_in_bbox()Stanislaw Halik
2024-07-28simplify disabling holes for debuggingStanislaw Halik
2024-07-28fStanislaw Halik
2024-07-28entity: fix clang-tidy warningStanislaw Halik
2024-07-28entity: use static_cast from void* rather than reinterpret_castStanislaw Halik
2024-07-28entity: split into more headersStanislaw Halik
2024-07-28workaround warningStanislaw Halik
2024-07-28allow forward-declaring chunk::rtreeStanislaw Halik
Move chunk::RTree to Chunk_RTree.
2024-07-28move out from hole.hpp to hole-cut.hppStanislaw Halik
Now the latter doesn't require including <src/object.hpp>.
2024-07-28eStanislaw Halik
2024-07-27doc: add WIP wall hole drawing visualizationStanislaw Halik