| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-02-28 | switch to using unqualified calls to {move,forward,swap} | Stanislaw Halik | |
| 2024-01-13 | zz | Stanislaw Halik | |
| 2024-01-13 | dw | Stanislaw Halik | |
| 2023-08-27 | draw, main, shaders: now use shaders/tuc | Stanislaw Halik | |
| 2023-04-14 | rename shader | Stanislaw Halik | |
| 2023-03-18 | pre-declare integer types without cstddef/cstdint | Stanislaw Halik | |
| 2022-12-04 | draw: fix warning on vmware dri backend | Stanislaw Halik | |
| GL_LINE_WIDTH_RANGE returns [1, 10] so checking it in a driver-agnostic manner doesn't solve the problem. | |||
| 2022-11-12 | reuse the wireframe 1x1 texture | Stanislaw Halik | |
| 2022-11-09 | depth buffer works! | Stanislaw Halik | |
| 2022-10-25 | rename shader | Stanislaw Halik | |
| 2022-10-25 | rename in draw/ | Stanislaw Halik | |
