Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-22 | wip | Stanislaw Halik | |
2022-11-21 | scenery work | Stanislaw Halik | |
2022-11-20 | scenery: don't bother with bitfields | Stanislaw Halik | |
The `scenery_proto` struct is rounded up to a multiple of 8 bytes. | |||
2022-11-20 | editor: fix cursor tile drawing | Stanislaw Halik | |
2022-11-18 | compat: remove integer-types header | Stanislaw Halik | |
Other headers incldue <cstddef> and <cstdint> anyway. | |||
2022-11-14 | editor: factor out argv parsing code | Stanislaw Halik | |
2022-11-14 | allow configuring msaa samples at runtime | Stanislaw Halik | |
2022-11-14 | editor: fix harmless clang warning | Stanislaw Halik | |
2022-11-13 | use new pair destructuring operator | Stanislaw Halik | |
2022-11-12 | OptionalStl, we hardly knew you | Stanislaw Halik | |
2022-11-12 | loader: fix static initializer mess | Stanislaw Halik | |
2022-11-12 | cmake: add targets for loader, serialize, draw | Stanislaw Halik | |
2022-11-12 | anim: use '-' as object-action separator | Stanislaw Halik | |
- images: convert everything to RLE'd TGA | |||
2022-11-12 | reuse the wireframe 1x1 texture | Stanislaw Halik | |
2022-11-12 | use Optional's destructuring bind | Stanislaw Halik | |
2022-11-12 | use Corrade's Optional<T> instead of stl | Stanislaw Halik | |
2022-11-11 | set windows utf-8 codepage on startup via loader | Stanislaw Halik | |
2022-11-11 | use Path::splitExtension | Stanislaw Halik | |
2022-11-11 | a | Stanislaw Halik | |
2022-11-10 | get rid of std::string | Stanislaw Halik | |
2022-11-10 | flush it | Stanislaw Halik | |
2022-11-10 | argv crap | Stanislaw Halik | |
2022-11-10 | add a working fmtlib operator""_cf() | Stanislaw Halik | |
2022-11-10 | fix gcc build | Stanislaw Halik | |
2022-11-10 | fix no-pch msvc build | Stanislaw Halik | |
2022-11-10 | random garbage | Stanislaw Halik | |
2022-11-10 | editor, main: add fmtlib dependency | Stanislaw Halik | |
snprintf in imgui code is slow. | |||
2022-11-10 | run draw first, then update | Stanislaw Halik | |
2022-11-09 | allow drawing walls in random order | Stanislaw Halik | |
2022-11-09 | depth buffer works! | Stanislaw Halik | |
2022-11-09 | mark chunk as modified when modifying it | Stanislaw Halik | |
2022-11-09 | add floor mesh to struct chunk | Stanislaw Halik | |
2022-11-07 | wip | Stanislaw Halik | |
2022-11-07 | a | Stanislaw Halik | |
2022-11-07 | more std::string | Stanislaw Halik | |
2022-11-07 | a | Stanislaw Halik | |
2022-11-07 | fix use after free | Stanislaw Halik | |
2022-11-07 | anim atlases now load | Stanislaw Halik | |
2022-11-07 | add missing includes | Stanislaw Halik | |
2022-11-07 | cmake cruft | Stanislaw Halik | |
2022-11-07 | fix broken gcc warning | Stanislaw Halik | |
2022-11-07 | fix missing return statement | Stanislaw Halik | |
2022-11-06 | a | Stanislaw Halik | |
2022-11-06 | a | Stanislaw Halik | |
2022-11-06 | editor stuff | Stanislaw Halik | |
2022-11-05 | replace std::string with Corrade's String | Stanislaw Halik | |
2022-11-02 | fix build with Linux and/or GCC | Stanislaw Halik | |
2022-11-02 | for now, walls are 64 pixels high | Stanislaw Halik | |
2022-11-01 | editor: fix it so that fast dragging doesn't make gaps | Stanislaw Halik | |
2022-11-01 | editor: add const | Stanislaw Halik | |