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2022-11-22wipStanislaw Halik
2022-11-21scenery workStanislaw Halik
2022-11-20scenery: don't bother with bitfieldsStanislaw Halik
The `scenery_proto` struct is rounded up to a multiple of 8 bytes.
2022-11-20editor: fix cursor tile drawingStanislaw Halik
2022-11-18compat: remove integer-types headerStanislaw Halik
Other headers incldue <cstddef> and <cstdint> anyway.
2022-11-14editor: factor out argv parsing codeStanislaw Halik
2022-11-14allow configuring msaa samples at runtimeStanislaw Halik
2022-11-14editor: fix harmless clang warningStanislaw Halik
2022-11-13use new pair destructuring operatorStanislaw Halik
2022-11-12OptionalStl, we hardly knew youStanislaw Halik
2022-11-12loader: fix static initializer messStanislaw Halik
2022-11-12cmake: add targets for loader, serialize, drawStanislaw Halik
2022-11-12anim: use '-' as object-action separatorStanislaw Halik
- images: convert everything to RLE'd TGA
2022-11-12reuse the wireframe 1x1 textureStanislaw Halik
2022-11-12use Optional's destructuring bindStanislaw Halik
2022-11-12use Corrade's Optional<T> instead of stlStanislaw Halik
2022-11-11set windows utf-8 codepage on startup via loaderStanislaw Halik
2022-11-11use Path::splitExtensionStanislaw Halik
2022-11-11aStanislaw Halik
2022-11-10get rid of std::stringStanislaw Halik
2022-11-10flush itStanislaw Halik
2022-11-10argv crapStanislaw Halik
2022-11-10add a working fmtlib operator""_cf()Stanislaw Halik
2022-11-10fix gcc buildStanislaw Halik
2022-11-10fix no-pch msvc buildStanislaw Halik
2022-11-10random garbageStanislaw Halik
2022-11-10editor, main: add fmtlib dependencyStanislaw Halik
snprintf in imgui code is slow.
2022-11-10run draw first, then updateStanislaw Halik
2022-11-09allow drawing walls in random orderStanislaw Halik
2022-11-09depth buffer works!Stanislaw Halik
2022-11-09mark chunk as modified when modifying itStanislaw Halik
2022-11-09add floor mesh to struct chunkStanislaw Halik
2022-11-07wipStanislaw Halik
2022-11-07aStanislaw Halik
2022-11-07more std::stringStanislaw Halik
2022-11-07aStanislaw Halik
2022-11-07fix use after freeStanislaw Halik
2022-11-07anim atlases now loadStanislaw Halik
2022-11-07add missing includesStanislaw Halik
2022-11-07cmake cruftStanislaw Halik
2022-11-07fix broken gcc warningStanislaw Halik
2022-11-07fix missing return statementStanislaw Halik
2022-11-06aStanislaw Halik
2022-11-06aStanislaw Halik
2022-11-06editor stuffStanislaw Halik
2022-11-05replace std::string with Corrade's StringStanislaw Halik
2022-11-02fix build with Linux and/or GCCStanislaw Halik
2022-11-02for now, walls are 64 pixels highStanislaw Halik
2022-11-01editor: fix it so that fast dragging doesn't make gapsStanislaw Halik
2022-11-01editor: add constStanislaw Halik