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2023-11-08apparently we can have nice thingsStanislaw Halik
2023-11-08serialize/wall-atlas: flip wall top's coordinatesStanislaw Halik
This is user-visible so don't violate POLA.
2023-11-08aStanislaw Halik
2023-11-08aStanislaw Halik
2023-11-08aStanislaw Halik
2023-11-07aStanislaw Halik
2023-11-07aStanislaw Halik
2023-11-07aStanislaw Halik
2023-11-07fix msvc nlohmann_json bugStanislaw Halik
2023-11-06aStanislaw Halik
2023-11-05wip brokenStanislaw Halik
2023-11-05aStanislaw Halik
2023-11-05serialize/json: workaround msvc bitfield bugStanislaw Halik
2023-11-05aStanislaw Halik
2023-11-05serialize: move vector2i impl from headerStanislaw Halik
2023-11-05serialize: use c++14 std::string literalsStanislaw Halik
2023-11-04aStanislaw Halik
2023-11-03aStanislaw Halik
2023-11-03.Stanislaw Halik
2023-11-03wipStanislaw Halik
2023-10-09don't -I./srcStanislaw Halik
2023-09-14remove some useless castsStanislaw Halik
2023-09-12serialize: don't require patched StringViewStanislaw Halik
2023-09-05src/critter: clean up before implementing pathfindingStanislaw Halik
2023-09-01rename character -> critterStanislaw Halik
2023-09-01rename entity -> objectStanislaw Halik
2023-08-27cmake: kill precompiled headersStanislaw Halik
They only help by 5% at best. Not worth the side effects.
2023-08-23try fix ciStanislaw Halik
2023-08-23wipStanislaw Halik
2023-06-10zzzzStanislaw Halik
2023-06-10wipStanislaw Halik
2023-06-10wipStanislaw Halik
2023-05-30serialize/save: simplify up some bit shiftingStanislaw Halik
2023-05-30add light entity serializationStanislaw Halik
2023-05-30wip light inspect & serialize stuffStanislaw Halik
2023-05-11wip virtual entity stuffStanislaw Halik
2023-04-16mess around with <memory> inclusionStanislaw Halik
2023-04-11serialize: fix harmless warningStanislaw Halik
2023-04-11use robin map in some typesStanislaw Halik
2023-04-10update() other layers' entities when only one is visibleStanislaw Halik
2023-04-10cmake: try to fix ciStanislaw Halik
2023-04-10cmake: add precompiled header now unconditionallyStanislaw Halik
2023-04-10serialize: less include fmtlibStanislaw Halik
2023-04-10ffffStanislaw Halik
2023-04-10external, src/world: add tsl::robin_mapStanislaw Halik
2023-04-10cmake: remove precompiled headersStanislaw Halik
They were having problems including fmtlib and robin_map.
2023-04-10fix msvc warningStanislaw Halik
2023-04-10src/world: pre-initialize entity ctr to 1024Stanislaw Halik
This way, rtree object_id can only be equal to entity's id if it's an entity and not static geometry.
2023-04-09switch to using corrade Arrays for scratch bufsStanislaw Halik
2023-04-09move scenery draw scratch buffers to central placeStanislaw Halik