From 263b9835ab7638cc6eedd221eec0d767e6e8f164 Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Fri, 27 Oct 2023 10:14:30 +0200 Subject: fix wall tiles being upside down --- src/tile-atlas.hpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/tile-atlas.hpp b/src/tile-atlas.hpp index de48f1bb..edb18764 100644 --- a/src/tile-atlas.hpp +++ b/src/tile-atlas.hpp @@ -67,10 +67,10 @@ constexpr tile_atlas::quad tile_atlas::wall_quad_W(const Vector3 center, const V { float x = size[0]*.5f, y = size[1]*.5f, z = size[2]; return {{ - {-x + center[0], y + center[1], center[2] }, {-x + center[0], y + center[1], z + center[2] }, - {-x + center[0], -y + center[1], center[2] }, + {-x + center[0], y + center[1], center[2] }, {-x + center[0], -y + center[1], z + center[2] }, + {-x + center[0], -y + center[1], center[2] }, }}; } @@ -78,10 +78,10 @@ constexpr tile_atlas::quad tile_atlas::wall_quad_N(const Vector3 center, const V { float x = size[0]*.5f, y = size[1]*.5f, z = size[2]; return {{ - { x + center[0], -y + center[1], center[2] }, { x + center[0], -y + center[1], z + center[2] }, - {-x + center[0], -y + center[1], center[2] }, + { x + center[0], -y + center[1], center[2] }, {-x + center[0], -y + center[1], z + center[2] }, + {-x + center[0], -y + center[1], center[2] }, }}; } -- cgit v1.2.3