#include "tile-iterator.hpp" #include "tile.hpp" namespace floormat { tile_iterator::tile_iterator(chunk& c, std::size_t pos) noexcept : c{&c}, pos{pos} {} tile_iterator::tile_iterator(const tile_iterator&) noexcept = default; tile_iterator& tile_iterator::operator=(const tile_iterator&) noexcept = default; tile_iterator& tile_iterator::operator++() noexcept { pos++; return *this; } tile_iterator tile_iterator::operator++(int) noexcept { auto it = *this; pos++; return it; } void tile_iterator::swap(tile_iterator& other) noexcept { std::swap(c, other.c); std::swap(pos, other.pos); } bool operator==(const tile_iterator& a, const tile_iterator& b) noexcept { return a.c == b.c && a.pos == b.pos; } tile_iterator_tuple tile_iterator::operator->() noexcept { return { tile_ref{*c, std::uint8_t(pos)}, pos, local_coords{pos} }; } tile_iterator_tuple tile_iterator::operator*() noexcept { return { tile_ref{*c, std::uint8_t(pos)}, pos, local_coords{pos} }; } } // namespace floormat