<feed xmlns='http://www.w3.org/2005/Atom'>
<title>opentrack.git/tracker-aruco/ftnoir_tracker_aruco.cpp, branch trackhat-1.2p6</title>
<subtitle>head tracking software for Windows and Linux</subtitle>
<id>http://ananke.misaki.pl/cgit/opentrack.git/atom?h=trackhat-1.2p6</id>
<link rel='self' href='http://ananke.misaki.pl/cgit/opentrack.git/atom?h=trackhat-1.2p6'/>
<link rel='alternate' type='text/html' href='http://ananke.misaki.pl/cgit/opentrack.git/'/>
<updated>2015-12-06T01:37:25Z</updated>
<entry>
<title>api/camera-names: move to compat/</title>
<updated>2015-12-06T01:37:25Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2015-12-06T01:24:44Z</published>
<link rel='alternate' type='text/html' href='http://ananke.misaki.pl/cgit/opentrack.git/commit/?id=211a17996e3ffc0d84c985c43c612da32923b42d'/>
<id>urn:sha1:211a17996e3ffc0d84c985c43c612da32923b42d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>tracker/aruco, tracker/pt: sleep before releasing camera</title>
<updated>2015-12-05T23:41:59Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2015-12-05T23:41:59Z</published>
<link rel='alternate' type='text/html' href='http://ananke.misaki.pl/cgit/opentrack.git/commit/?id=0f577dbe8adb8f7e210241c6bee0be73349f8d45'/>
<id>urn:sha1:0f577dbe8adb8f7e210241c6bee0be73349f8d45</id>
<content type='text'>
Really fast toggling tracking crashed with my PS3 Eye.
</content>
</entry>
<entry>
<title>aruco: use a single standard box size</title>
<updated>2015-12-03T22:48:43Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2015-12-03T22:48:43Z</published>
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<id>urn:sha1:e6b5a7a710890520ab56691e41f080cf97010e5c</id>
<content type='text'>
Higher box sizes use more CPU due to the need to convolve a lot.

It looks fine with both high and low exposure on both Logitech C525 and
PS3 Eye webcams.

Issue: #273
</content>
</entry>
<entry>
<title>aruco: use only Otsu thresholding, never adaptive</title>
<updated>2015-12-03T21:58:58Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2015-12-03T21:58:58Z</published>
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<id>urn:sha1:e98880adc20988fadacc72f2a520bf0a674f135e</id>
<content type='text'>
Detection rate stays as good, likely better as before.

@mursey reports in #274 that non-Otsu case eats way more CPU.
</content>
</entry>
<entry>
<title>aruco: rework timeout logic</title>
<updated>2015-11-29T17:42:28Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2015-11-29T17:42:28Z</published>
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<id>urn:sha1:e1ae4a738c011fbbe44e5203cc304dacb6489768</id>
<content type='text'>
- cycle otsu twice before selecting new box size
don't cycle otsu each frame.

- slower backoff from timeout value before new box size
on occasional detections need at least 5 successes for each failure
to not exceed.

- select more sensible timeout per box size of .35 seconds. this is
enough also with 30 Hz webcams, but too little for 15 Hz modes.
</content>
</entry>
<entry>
<title>move to subdirectory-based build system</title>
<updated>2015-10-30T07:39:32Z</updated>
<author>
<name>Stanislaw Halik</name>
<email>sthalik@misaki.pl</email>
</author>
<published>2015-10-30T06:37:41Z</published>
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<id>urn:sha1:aa066bdd4622d4f6824fee864f6be6806813f04d</id>
<content type='text'>
Closes #224
</content>
</entry>
</feed>
