diff options
author | Wim Vriend <facetracknoir@gmail.com> | 2010-12-30 18:13:00 +0000 |
---|---|---|
committer | Wim Vriend <facetracknoir@gmail.com> | 2010-12-30 18:13:00 +0000 |
commit | 26a42de2b739b8bf2cf9f1e1c849a681c1fcdc89 (patch) | |
tree | a44dfec3a52af472c14fe9009dfe9cbff507a097 /FaceTrackNoIR/FTIRTypes.h | |
parent | 016d79347d429c291ea65eb95663e200e1e601f2 (diff) |
Spent the day removing some bad-bugs in the fake TrackIR protocol and the SCServer protocol. Seems to work now?!
git-svn-id: svn+ssh://svn.code.sf.net/p/facetracknoir/code@34 19e81ba0-9b1a-49c3-bd6c-561e1906d5fb
Diffstat (limited to 'FaceTrackNoIR/FTIRTypes.h')
-rw-r--r-- | FaceTrackNoIR/FTIRTypes.h | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/FaceTrackNoIR/FTIRTypes.h b/FaceTrackNoIR/FTIRTypes.h index bd19769b..f238762c 100644 --- a/FaceTrackNoIR/FTIRTypes.h +++ b/FaceTrackNoIR/FTIRTypes.h @@ -143,22 +143,22 @@ typedef FTIRMemMap * PFTIRMemMap; // the client -- this function receives head tester reports from the game client API
//
typedef NPRESULT (__stdcall *PF_NOTIFYCALLBACK)( unsigned short, unsigned short );
-
-// Typedefs for game client API functions (useful for declaring pointers to these
-// functions within the client for use during GetProcAddress() ops)
//
-typedef NPRESULT (__stdcall *PF_NP_REGISTERWINDOWHANDLE)( HWND );
-typedef NPRESULT (__stdcall *PF_NP_UNREGISTERWINDOWHANDLE)( void );
-typedef NPRESULT (__stdcall *PF_NP_REGISTERPROGRAMPROFILEID)( unsigned short );
-typedef NPRESULT (__stdcall *PF_NP_QUERYVERSION)( unsigned short* );
-typedef NPRESULT (__stdcall *PF_NP_REQUESTDATA)( unsigned short );
-typedef NPRESULT (__stdcall *PF_NP_GETDATA)( LPTRACKIRDATA );
-typedef NPRESULT (__stdcall *PF_NP_REGISTERNOTIFY)( PF_NOTIFYCALLBACK );
-typedef NPRESULT (__stdcall *PF_NP_UNREGISTERNOTIFY)( void );
-typedef NPRESULT (__stdcall *PF_NP_STARTCURSOR)( void );
-typedef NPRESULT (__stdcall *PF_NP_STOPCURSOR)( void );
-typedef NPRESULT (__stdcall *PF_NP_STARTDATATRANSMISSION)( void );
-typedef NPRESULT (__stdcall *PF_NP_STOPDATATRANSMISSION)( void );
+//// Typedefs for game client API functions (useful for declaring pointers to these
+//// functions within the client for use during GetProcAddress() ops)
+////
+//typedef NPRESULT (__stdcall *PF_NP_REGISTERWINDOWHANDLE)( HWND );
+//typedef NPRESULT (__stdcall *PF_NP_UNREGISTERWINDOWHANDLE)( void );
+//typedef NPRESULT (__stdcall *PF_NP_REGISTERPROGRAMPROFILEID)( unsigned short );
+//typedef NPRESULT (__stdcall *PF_NP_QUERYVERSION)( unsigned short* );
+//typedef NPRESULT (__stdcall *PF_NP_REQUESTDATA)( unsigned short );
+//typedef NPRESULT (__stdcall *PF_NP_GETDATA)( LPTRACKIRDATA );
+//typedef NPRESULT (__stdcall *PF_NP_REGISTERNOTIFY)( PF_NOTIFYCALLBACK );
+//typedef NPRESULT (__stdcall *PF_NP_UNREGISTERNOTIFY)( void );
+//typedef NPRESULT (__stdcall *PF_NP_STARTCURSOR)( void );
+//typedef NPRESULT (__stdcall *PF_NP_STOPCURSOR)( void );
+//typedef NPRESULT (__stdcall *PF_NP_STARTDATATRANSMISSION)( void );
+//typedef NPRESULT (__stdcall *PF_NP_STOPDATATRANSMISSION)( void );
//// Function Prototypes ///////////////////////////////////////////////
//
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