summaryrefslogtreecommitdiffhomepage
path: root/proto-wine/opentrack-wrapper-wine-main.cxx
diff options
context:
space:
mode:
authorStanislaw Halik <sthalik@misaki.pl>2018-12-25 09:53:52 +0100
committerStanislaw Halik <sthalik@misaki.pl>2018-12-25 09:53:52 +0100
commitbab093ebbe392927a92ef201fe60344d5c1191dd (patch)
tree7f062abab2f17f614a3a81e2836a15e90cef3496 /proto-wine/opentrack-wrapper-wine-main.cxx
parent323dd162f5326b998e1c92ab4cfec8a63574023f (diff)
compat/shm, proto/wine: remove duplication
The X-Plane plugin is next and should build on win32 then.
Diffstat (limited to 'proto-wine/opentrack-wrapper-wine-main.cxx')
-rw-r--r--proto-wine/opentrack-wrapper-wine-main.cxx114
1 files changed, 54 insertions, 60 deletions
diff --git a/proto-wine/opentrack-wrapper-wine-main.cxx b/proto-wine/opentrack-wrapper-wine-main.cxx
index 6370e7f4..491cc917 100644
--- a/proto-wine/opentrack-wrapper-wine-main.cxx
+++ b/proto-wine/opentrack-wrapper-wine-main.cxx
@@ -1,80 +1,74 @@
#include <cerrno>
+#include <unistd.h> // usleep
-// OSX sdk 10.8 build error otherwise
-#undef _LIBCPP_MSVCRT
-#include <cstdio>
-
+#include "compat/macros1.h"
#include "freetrackclient/fttypes.h"
#include "wine-shm.h"
-#include "compat/export.hpp"
enum Axis {
TX = 0, TY, TZ, Yaw, Pitch, Roll
};
-#include "compat/shm.h"
-
-void create_registry_key(void);
+#undef SHM_HEADER_GUARD
+#undef SHMXX_HEADER_GUARD
+#undef SHM_TYPE_NAME
+#undef SHM_FUN_PREFIX
+#undef SHMXX_TYPE_NAME
+#undef SHM_WIN32_INIT
+#define SHM_TYPE_NAME shm_impl_winelib
+#define SHM_FUN_PREFIX shm_impl_winelib_
+#define SHMXX_TYPE_NAME mem_winelib
+#define SHM_WIN32_INIT 1
+#include "compat/shm.hpp"
-class ShmPosix {
-public:
- ShmPosix(const char *shmName, const char *mutexName, int mapSize);
- ~ShmPosix();
- void lock();
- void unlock();
- bool success();
- inline void* ptr() { return mem; }
-private:
- void* mem;
- int fd, size;
-};
+#undef SHM_HEADER_GUARD
+#undef SHMXX_HEADER_GUARD
+#undef SHM_TYPE_NAME
+#undef SHM_FUN_PREFIX
+#undef SHMXX_TYPE_NAME
+#undef SHM_WIN32_INIT
+#define SHM_TYPE_NAME shm_impl_unix
+#define SHM_FUN_PREFIX shm_impl_unix_
+#define SHMXX_TYPE_NAME mem_unix
+#define SHM_WIN32_INIT
+#include "compat/shm.hpp"
-class ShmWine {
-public:
- ShmWine(const char *shmName, const char *mutexName, int mapSize);
- ~ShmWine();
- void lock();
- void unlock();
- bool success();
- inline void* ptr() { return mem; }
-private:
- void* mem;
- void *hMutex, *hMapFile;
-};
-#include <windows.h>
+void create_registry_key(void);
int main(void)
{
- ShmPosix lck_posix(WINE_SHM_NAME, WINE_MTX_NAME, sizeof(WineSHM));
- ShmWine lck_wine("FT_SharedMem", "FT_Mutext", sizeof(FTHeap));
- if(!lck_posix.success()) {
- fprintf(stderr, "Can't open posix map: %d\n", errno);
+ mem_unix lck_unix(WINE_SHM_NAME, WINE_MTX_NAME, sizeof(WineSHM));
+ mem_winelib lck_wine("FT_SharedMem", "FT_Mutext", sizeof(FTHeap));
+
+ if(!lck_unix.success())
return 1;
- }
- if(!lck_wine.success()) {
- fprintf(stderr, "Can't open Wine map\n");
+ if(!lck_wine.success())
return 1;
- }
- WineSHM* shm_posix = (WineSHM*) lck_posix.ptr();
- FTHeap* shm_wine = (FTHeap*) lck_wine.ptr();
- FTData* data = &shm_wine->data;
+
create_registry_key();
- while (1) {
- if (shm_posix->stop)
- break;
- data->Yaw = -shm_posix->data[Yaw];
- data->Pitch = -shm_posix->data[Pitch];
- data->Roll = shm_posix->data[Roll];
- data->X = shm_posix->data[TX];
- data->Y = shm_posix->data[TY];
- data->Z = shm_posix->data[TZ];
- data->DataID++;
- data->CamWidth = 250;
- data->CamHeight = 100;
- shm_wine->GameID2 = shm_posix->gameid2;
- shm_posix->gameid = shm_wine->GameID;
+
+ WineSHM& mem_unix = *(WineSHM*) lck_unix.ptr();
+ FTHeap& mem_wine = *(FTHeap*) lck_wine.ptr();
+ FTData& data = mem_wine.data;
+
+ data.CamWidth = 250;
+ data.CamHeight = 100;
+
+ while (!mem_unix.stop)
+ {
+ MEMBAR();
+ data.Yaw = -mem_unix.data[Yaw];
+ data.Pitch = -mem_unix.data[Pitch];
+ data.Roll = mem_unix.data[Roll];
+ data.X = mem_unix.data[TX];
+ data.Y = mem_unix.data[TY];
+ data.Z = mem_unix.data[TZ];
+ data.DataID = 1;
+ mem_wine.GameID2 = mem_unix.gameid2;
+ mem_unix.gameid = mem_wine.GameID;
for (int i = 0; i < 8; i++)
- shm_wine->table[i] = shm_posix->table[i];
- (void) Sleep(4);
+ mem_wine.table[i] = mem_wine.table[i];
+ MEMBAR();
+ (void)usleep(4 * 1000);
}
}