summaryrefslogtreecommitdiffhomepage
path: root/FTNoIR_Protocol_FSUIPC/FTNoIR_Protocol_FSUIPC.vcproj
diff options
context:
space:
mode:
Diffstat (limited to 'FTNoIR_Protocol_FSUIPC/FTNoIR_Protocol_FSUIPC.vcproj')
-rw-r--r--FTNoIR_Protocol_FSUIPC/FTNoIR_Protocol_FSUIPC.vcproj329
1 files changed, 329 insertions, 0 deletions
diff --git a/FTNoIR_Protocol_FSUIPC/FTNoIR_Protocol_FSUIPC.vcproj b/FTNoIR_Protocol_FSUIPC/FTNoIR_Protocol_FSUIPC.vcproj
new file mode 100644
index 00000000..fa3431fd
--- /dev/null
+++ b/FTNoIR_Protocol_FSUIPC/FTNoIR_Protocol_FSUIPC.vcproj
@@ -0,0 +1,329 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8.00"
+ Name="FTNoIR_Protocol_FSUIPC"
+ ProjectGUID="{46E66901-0212-410A-99B6-793F7ACD2ED0}"
+ RootNamespace="FTNoIR_Protocol_FSUIPC"
+ Keyword="Qt4VSv1.0"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)/bin"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=".\GeneratedFiles;&quot;$(QTDIR)\include&quot;;&quot;.\GeneratedFiles\$(ConfigurationName)&quot;;&quot;$(QTDIR)\include\qtmain&quot;;&quot;$(QTDIR)\include\QtCore&quot;;&quot;$(QTDIR)\include\QtNetwork&quot;;&quot;$(QTDIR)\include\QtGui&quot;;.\;&quot;C:\Program Files\Microsoft Games\FSUIPC SDK\UIPC_SDK_C&quot;"
+ PreprocessorDefinitions="UNICODE;WIN32;QT_LARGEFILE_SUPPORT;QT_THREAD_SUPPORT;QT_NO_DEBUG;NDEBUG;QT_CORE_LIB;FTNOIR_PROTOCOL_BASE_LIB"
+ RuntimeLibrary="2"
+ TreatWChar_tAsBuiltInType="false"
+ DebugInformationFormat="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="qtmain.lib QtCore4.lib QtGui4.lib FSUIPC_User.lib"
+ OutputFile="$(OutDir)\$(ProjectName).dll"
+ AdditionalLibraryDirectories="&quot;$(QTDIR)\lib&quot;;&quot;C:\Program Files\Microsoft Games\FSUIPC SDK\UIPC_SDK_C&quot;"
+ IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;libcd.lib;libcmtd;msvcrtd.lib"
+ GenerateDebugInformation="false"
+ SubSystem="2"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=".\GeneratedFiles;$(QTDIR)\include;.\GeneratedFiles\$(ConfigurationName);$(QTDIR)\include\qtmain;$(QTDIR)\include\QtCore;.\"
+ PreprocessorDefinitions="UNICODE,WIN32,QT_LARGEFILE_SUPPORT,QT_THREAD_SUPPORT,QT_CORE_LIB,FTNOIR_PROTOCOL_FSUIPC_LIB"
+ RuntimeLibrary="3"
+ TreatWChar_tAsBuiltInType="false"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="qtmaind.lib QtCored4.lib"
+ OutputFile="$(OutDir)\$(ProjectName).dll"
+ AdditionalLibraryDirectories="$(QTDIR)\lib"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;cxx;c;def"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath=".\ftnoir_Protocol_FSUIPC.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ <File
+ RelativePath="..\FTNoIR_Protocol_Base\ftnoir_Protocol_base.h"
+ >
+ </File>
+ <File
+ RelativePath="..\FTNoIR_Protocol_Base\ftnoir_Protocol_base_global.h"
+ >
+ </File>
+ <File
+ RelativePath=".\FTNoIR_Protocol_FSUIPC.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Moc&apos;ing $(InputFileName)..."
+ CommandLine="&quot;$(QTDIR)\bin\moc.exe&quot; -DUNICODE -DWIN32 -DQT_LARGEFILE_SUPPORT -DQT_THREAD_SUPPORT -DQT_NO_DEBUG -DNDEBUG -DQT_CORE_LIB -DFTNOIR_PROTOCOL_BASE_LIB -D_WINDLL -I&quot;.\GeneratedFiles\.&quot; -I&quot;$(QTDIR)\include\.&quot; -I&quot;.\GeneratedFiles\$(ConfigurationName)\.&quot; -I&quot;$(QTDIR)\include\qtmain\.&quot; -I&quot;$(QTDIR)\include\QtCore\.&quot; -I&quot;$(QTDIR)\include\QtNetwork\.&quot; -I&quot;$(QTDIR)\include\QtGui\.&quot; -I&quot;.\.&quot; -I&quot;C:\Program Files\Microsoft Games\FSUIPC SDK\UIPC_SDK_C\.&quot; &quot;.\FTNoIR_Protocol_FSUIPC.h&quot; -o &quot;.\GeneratedFiles\$(ConfigurationName)\moc_$(InputName).cpp&quot;&#x0D;&#x0A;"
+ AdditionalDependencies="&quot;$(QTDIR)\bin\moc.exe&quot;;$(InputPath)"
+ Outputs="&quot;.\GeneratedFiles\$(ConfigurationName)\moc_$(InputName).cpp&quot;"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Moc&apos;ing $(InputFileName)..."
+ CommandLine="&quot;$(QTDIR)\bin\moc.exe&quot; -DUNICODE -DWIN32 -DQT_LARGEFILE_SUPPORT -DQT_THREAD_SUPPORT -DQT_CORE_LIB -DFTNOIR_PROTOCOL_FSUIPC_LIB -D_WINDLL -I&quot;.\GeneratedFiles\.&quot; -I&quot;$(QTDIR)\include\.&quot; -I&quot;.\GeneratedFiles\$(ConfigurationName)\.&quot; -I&quot;$(QTDIR)\include\qtmain\.&quot; -I&quot;$(QTDIR)\include\QtCore\.&quot; -I&quot;.\.&quot; &quot;.\FTNoIR_Protocol_FSUIPC.h&quot; -o &quot;.\GeneratedFiles\$(ConfigurationName)\moc_$(InputName).cpp&quot;&#x0D;&#x0A;"
+ AdditionalDependencies="&quot;$(QTDIR)\bin\moc.exe&quot;;$(InputPath)"
+ Outputs="&quot;.\GeneratedFiles\$(ConfigurationName)\moc_$(InputName).cpp&quot;"
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Form Files"
+ Filter="ui"
+ UniqueIdentifier="{99349809-55BA-4b9d-BF79-8FDBB0286EB3}"
+ >
+ <File
+ RelativePath=".\FTNoIR_FSUIPCcontrols.ui"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Uic&apos;ing $(InputFileName)..."
+ CommandLine="&quot;$(QTDIR)\bin\uic.exe&quot; -o &quot;.\GeneratedFiles\ui_$(InputName).h&quot; &quot;$(InputPath)&quot;&#x0D;&#x0A;"
+ AdditionalDependencies="$(QTDIR)\bin\uic.exe"
+ Outputs="&quot;.\GeneratedFiles\ui_$(InputName).h&quot;"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Uic&apos;ing $(InputFileName)..."
+ CommandLine="&quot;$(QTDIR)\bin\uic.exe&quot; -o &quot;.\GeneratedFiles\ui_$(InputName).h&quot; &quot;$(InputPath)&quot;&#x0D;&#x0A;"
+ AdditionalDependencies="$(QTDIR)\bin\uic.exe"
+ Outputs="&quot;.\GeneratedFiles\ui_$(InputName).h&quot;"
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="qrc;*"
+ UniqueIdentifier="{D9D6E242-F8AF-46E4-B9FD-80ECBC20BA3E}"
+ ParseFiles="false"
+ >
+ </Filter>
+ <Filter
+ Name="Generated Files"
+ Filter="moc;h;cpp"
+ UniqueIdentifier="{71ED8ED8-ACB9-4CE9-BBE1-E00B30144E11}"
+ SourceControlFiles="false"
+ >
+ <File
+ RelativePath=".\GeneratedFiles\ui_FTNoIR_FSUIPCcontrols.h"
+ >
+ </File>
+ <Filter
+ Name="Release"
+ Filter="cpp;moc"
+ SourceControlFiles="false"
+ >
+ <File
+ RelativePath=".\GeneratedFiles\Release\moc_FTNoIR_Protocol_FSUIPC.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Debug"
+ Filter="cpp;moc"
+ SourceControlFiles="false"
+ >
+ <File
+ RelativePath=".\GeneratedFiles\Debug\moc_FTNoIR_Protocol_FSUIPC.cpp"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ </Filter>
+ </Files>
+ <Globals>
+ <Global
+ Name="lupdateOnBuild"
+ Value="0"
+ />
+ <Global
+ Name="MocDir"
+ Value=".\GeneratedFiles\$(ConfigurationName)"
+ />
+ <Global
+ Name="MocOptions"
+ Value=""
+ />
+ <Global
+ Name="QtVersion Win32"
+ Value="QT462_VS2005"
+ />
+ <Global
+ Name="RccDir"
+ Value=".\GeneratedFiles"
+ />
+ <Global
+ Name="UicDir"
+ Value=".\GeneratedFiles"
+ />
+ </Globals>
+</VisualStudioProject>