diff options
Diffstat (limited to 'ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h')
| -rw-r--r-- | ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h new file mode 100644 index 00000000..ff8d3b7f --- /dev/null +++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h @@ -0,0 +1,110 @@ +/******************************************************************************** +* FaceTrackNoIR This program is a private project of some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2010-2011 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see <http://www.gnu.org/licenses/>. * +* * +* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data * +* to games, using the FSUIPC.dll. * +********************************************************************************/ +#pragma once +#ifndef INCLUDED_FSUIPCSERVER_H +#define INCLUDED_FSUIPCSERVER_H + +#include <windows.h> +#include <stdlib.h> +#include "FSUIPC_User.h" +#include "facetracknoir/global-settings.h" +#include "ftnoir_protocol_base/ftnoir_protocol_base.h" +#include "ui_ftnoir_fsuipccontrols.h" +#include <QMessageBox> +#include <QSettings> +#include <QLibrary> +#include <QProcess> +#include <QDebug> +#include <QFile> +#include <QFileDialog> +#include "facetracknoir/options.h" +using namespace options; + +#define FSUIPC_FILENAME "C:\\Program Files\\Microsoft Games\\Flight Simulator 9\\Modules\\FSUIPC.dll" + +struct settings { + pbundle b; + value<QString> LocationOfDLL; + settings() : + b(bundle("proto-fsuipc")), + LocationOfDLL(b, "dll-location", FSUIPC_FILENAME) + {} +}; + +#pragma pack(push,1) // All fields in structure must be byte aligned. +typedef struct +{ + int Control; // Control identifier + int Value; // Value of DOF +} TFSState; +#pragma pack(pop) + +class FTNoIR_Protocol : public IProtocol +{ +public: + FTNoIR_Protocol(); + virtual ~FTNoIR_Protocol() virt_override; + bool checkServerInstallationOK(); + void sendHeadposeToGame(const double* headpose); + QString getGameName() { + return "Microsoft Flight Simulator X"; + } +private: + QLibrary FSUIPCLib; + double prevPosX, prevPosY, prevPosZ, prevRotX, prevRotY, prevRotZ; + static int scale2AnalogLimits( float x, float min_x, float max_x ); + settings s; +}; + +class FSUIPCControls: public QWidget, public IProtocolDialog +{ + Q_OBJECT +public: + FSUIPCControls(); + void registerProtocol(IProtocol *) {} + void unRegisterProtocol() {} +private: + Ui::UICFSUIPCControls ui; + settings s; +private slots: + void doOK(); + void doCancel(); + void getLocationOfDLL(); +}; + +class FTNoIR_ProtocolDll : public Metadata +{ +public: + void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FS2002/FS2004"); } + void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("FSUIPC"); } + void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft FS2004 protocol"); } + void getIcon(QIcon *icon) { *icon = QIcon(":/images/fs9.png"); } +}; + + +#endif//INCLUDED_FSUIPCSERVER_H +//END |
