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-rw-r--r--ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp410
-rw-r--r--ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h262
-rw-r--r--ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dialog.cpp370
-rw-r--r--ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dll.cpp98
4 files changed, 570 insertions, 570 deletions
diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp
index e4dbc614..ba053e11 100644
--- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp
+++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp
@@ -1,205 +1,205 @@
-/********************************************************************************
-* FaceTrackNoIR This program is a private project of the some enthusiastic *
-* gamers from Holland, who don't like to pay much for *
-* head-tracking. *
-* *
-* Copyright (C) 2010-2011 Wim Vriend (Developing) *
-* Ron Hendriks (Researching and Testing) *
-* *
-* Homepage *
-* *
-* This program is free software; you can redistribute it and/or modify it *
-* under the terms of the GNU General Public License as published by the *
-* Free Software Foundation; either version 3 of the License, or (at your *
-* option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, but *
-* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
-* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
-* more details. *
-* *
-* You should have received a copy of the GNU General Public License along *
-* with this program; if not, see <http://www.gnu.org/licenses/>. *
-* *
-* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data *
-* to games, using the FSUIPC.dll. *
-********************************************************************************/
-#include "ftnoir_protocol_fsuipc.h"
-#include "facetracknoir/global-settings.h"
-
-/** constructor **/
-FTNoIR_Protocol::FTNoIR_Protocol()
-{
- loadSettings();
- ProgramName = "Microsoft FS2004";
-
- prevPosX = 0.0f;
- prevPosY = 0.0f;
- prevPosZ = 0.0f;
- prevRotX = 0.0f;
- prevRotY = 0.0f;
- prevRotZ = 0.0f;
-}
-
-/** destructor **/
-FTNoIR_Protocol::~FTNoIR_Protocol()
-{
- //
- // Free the DLL
- //
- FSUIPCLib.unload();
-}
-
-//
-// Scale the measured value to the Joystick values
-//
-int FTNoIR_Protocol::scale2AnalogLimits( float x, float min_x, float max_x ) {
-double y;
-double local_x;
-
- local_x = x;
- if (local_x > max_x) {
- local_x = max_x;
- }
- if (local_x < min_x) {
- local_x = min_x;
- }
- y = ( 16383 * local_x ) / max_x;
-
- return (int) y;
-}
-
-//
-// Load the current Settings from the currently 'active' INI-file.
-//
-void FTNoIR_Protocol::loadSettings() {
- QSettings settings("opentrack"); // Registry settings (in HK_USER)
-
- QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
- QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
-
- iniFile.beginGroup ( "FSUIPC" );
- LocationOfDLL = iniFile.value ( "LocationOfDLL", FSUIPC_FILENAME ).toString();
- qDebug() << "FSUIPCServer::loadSettings() says: Location of DLL = " << LocationOfDLL;
- iniFile.endGroup ();
-}
-
-//
-// Update Headpose in Game.
-//
-void FTNoIR_Protocol::sendHeadposeToGame(double *headpose, double *rawheadpose ) {
-DWORD result;
-TFSState pitch;
-TFSState yaw;
-TFSState roll;
-WORD FSZoom;
-
-float virtPosX;
-float virtPosY;
-float virtPosZ;
-
-float virtRotX;
-float virtRotY;
-float virtRotZ;
-
-// qDebug() << "FSUIPCServer::run() says: started!";
-
- virtRotX = -headpose[Pitch]; // degrees
- virtRotY = headpose[Yaw];
- virtRotZ = headpose[Roll];
-
- virtPosX = 0.0f; // cm, X and Y are not working for FS2002/2004!
- virtPosY = 0.0f;
- virtPosZ = headpose[TZ];
-
- //
- // Init. the FSUIPC offsets (derived from Free-track...)
- //
- pitch.Control = 66503;
- yaw.Control = 66504;
- roll.Control = 66505;
-
- //
- // Only do this when the data has changed. This way, the HAT-switch can be used when tracking is OFF.
- //
- if ((prevPosX != virtPosX) || (prevPosY != virtPosY) || (prevPosZ != virtPosZ) ||
- (prevRotX != virtRotX) || (prevRotY != virtRotY) || (prevRotZ != virtRotZ)) {
- //
- // Open the connection
- //
- FSUIPC_Open(SIM_ANY, &result);
-
- //
- // Check the FS-version
- //
- if (((result == FSUIPC_ERR_OK) || (result == FSUIPC_ERR_OPEN)) &&
- ((FSUIPC_FS_Version == SIM_FS2K2) || (FSUIPC_FS_Version == SIM_FS2K4))) {
-// qDebug() << "FSUIPCServer::run() says: FSUIPC opened succesfully";
- //
- // Write the 4! DOF-data to FS. Only rotations and zoom are possible.
- //
- pitch.Value = scale2AnalogLimits(virtRotX, -180, 180);
- FSUIPC_Write(0x3110, 8, &pitch, &result);
-
- yaw.Value = scale2AnalogLimits(virtRotY, -180, 180);
- FSUIPC_Write(0x3110, 8, &yaw, &result);
-
- roll.Value = scale2AnalogLimits(virtRotZ, -180, 180);
- FSUIPC_Write(0x3110, 8, &roll, &result);
-
- FSZoom = (WORD) (64/50) * virtPosZ + 64;
- FSUIPC_Write(0x832E, 2, &FSZoom, &result);
-
- //
- // Write the data, in one go!
- //
- FSUIPC_Process(&result);
- if (result == FSUIPC_ERR_SENDMSG) {
- FSUIPC_Close(); //timeout (1 second) so assume FS closed
- }
- }
- }
-
- prevPosX = virtPosX;
- prevPosY = virtPosY;
- prevPosZ = virtPosZ;
- prevRotX = virtRotX;
- prevRotY = virtRotY;
- prevRotZ = virtRotZ;
-}
-
-//
-// Returns 'true' if all seems OK.
-//
-bool FTNoIR_Protocol::checkServerInstallationOK()
-{
- qDebug() << "checkServerInstallationOK says: Starting Function";
-
- //
- // Load the DLL.
- //
- FSUIPCLib.setFileName( LocationOfDLL );
- if (FSUIPCLib.load() != true) {
- qDebug() << "checkServerInstallationOK says: Error loading FSUIPC DLL";
- return false;
- }
- else {
- qDebug() << "checkServerInstallationOK says: FSUIPC DLL loaded.";
- }
-
- return true;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-// Factory function that creates instances if the Protocol object.
-
-// Export both decorated and undecorated names.
-// GetProtocol - Undecorated name, which can be easily used with GetProcAddress
-// Win32 API function.
-// _GetProtocol@0 - Common name decoration for __stdcall functions in C language.
-//#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0")
-
-extern "C" FTNOIR_PROTOCOL_BASE_EXPORT FTNoIR_Protocol* CALLING_CONVENTION GetConstructor(void)
-{
- return new FTNoIR_Protocol;
-}
+/********************************************************************************
+* FaceTrackNoIR This program is a private project of the some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2010-2011 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* Homepage *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data *
+* to games, using the FSUIPC.dll. *
+********************************************************************************/
+#include "ftnoir_protocol_fsuipc.h"
+#include "facetracknoir/global-settings.h"
+
+/** constructor **/
+FTNoIR_Protocol::FTNoIR_Protocol()
+{
+ loadSettings();
+ ProgramName = "Microsoft FS2004";
+
+ prevPosX = 0.0f;
+ prevPosY = 0.0f;
+ prevPosZ = 0.0f;
+ prevRotX = 0.0f;
+ prevRotY = 0.0f;
+ prevRotZ = 0.0f;
+}
+
+/** destructor **/
+FTNoIR_Protocol::~FTNoIR_Protocol()
+{
+ //
+ // Free the DLL
+ //
+ FSUIPCLib.unload();
+}
+
+//
+// Scale the measured value to the Joystick values
+//
+int FTNoIR_Protocol::scale2AnalogLimits( float x, float min_x, float max_x ) {
+double y;
+double local_x;
+
+ local_x = x;
+ if (local_x > max_x) {
+ local_x = max_x;
+ }
+ if (local_x < min_x) {
+ local_x = min_x;
+ }
+ y = ( 16383 * local_x ) / max_x;
+
+ return (int) y;
+}
+
+//
+// Load the current Settings from the currently 'active' INI-file.
+//
+void FTNoIR_Protocol::loadSettings() {
+ QSettings settings("opentrack"); // Registry settings (in HK_USER)
+
+ QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
+ QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
+
+ iniFile.beginGroup ( "FSUIPC" );
+ LocationOfDLL = iniFile.value ( "LocationOfDLL", FSUIPC_FILENAME ).toString();
+ qDebug() << "FSUIPCServer::loadSettings() says: Location of DLL = " << LocationOfDLL;
+ iniFile.endGroup ();
+}
+
+//
+// Update Headpose in Game.
+//
+void FTNoIR_Protocol::sendHeadposeToGame(double *headpose, double *rawheadpose ) {
+DWORD result;
+TFSState pitch;
+TFSState yaw;
+TFSState roll;
+WORD FSZoom;
+
+float virtPosX;
+float virtPosY;
+float virtPosZ;
+
+float virtRotX;
+float virtRotY;
+float virtRotZ;
+
+// qDebug() << "FSUIPCServer::run() says: started!";
+
+ virtRotX = -headpose[Pitch]; // degrees
+ virtRotY = headpose[Yaw];
+ virtRotZ = headpose[Roll];
+
+ virtPosX = 0.0f; // cm, X and Y are not working for FS2002/2004!
+ virtPosY = 0.0f;
+ virtPosZ = headpose[TZ];
+
+ //
+ // Init. the FSUIPC offsets (derived from Free-track...)
+ //
+ pitch.Control = 66503;
+ yaw.Control = 66504;
+ roll.Control = 66505;
+
+ //
+ // Only do this when the data has changed. This way, the HAT-switch can be used when tracking is OFF.
+ //
+ if ((prevPosX != virtPosX) || (prevPosY != virtPosY) || (prevPosZ != virtPosZ) ||
+ (prevRotX != virtRotX) || (prevRotY != virtRotY) || (prevRotZ != virtRotZ)) {
+ //
+ // Open the connection
+ //
+ FSUIPC_Open(SIM_ANY, &result);
+
+ //
+ // Check the FS-version
+ //
+ if (((result == FSUIPC_ERR_OK) || (result == FSUIPC_ERR_OPEN)) &&
+ ((FSUIPC_FS_Version == SIM_FS2K2) || (FSUIPC_FS_Version == SIM_FS2K4))) {
+// qDebug() << "FSUIPCServer::run() says: FSUIPC opened succesfully";
+ //
+ // Write the 4! DOF-data to FS. Only rotations and zoom are possible.
+ //
+ pitch.Value = scale2AnalogLimits(virtRotX, -180, 180);
+ FSUIPC_Write(0x3110, 8, &pitch, &result);
+
+ yaw.Value = scale2AnalogLimits(virtRotY, -180, 180);
+ FSUIPC_Write(0x3110, 8, &yaw, &result);
+
+ roll.Value = scale2AnalogLimits(virtRotZ, -180, 180);
+ FSUIPC_Write(0x3110, 8, &roll, &result);
+
+ FSZoom = (WORD) (64/50) * virtPosZ + 64;
+ FSUIPC_Write(0x832E, 2, &FSZoom, &result);
+
+ //
+ // Write the data, in one go!
+ //
+ FSUIPC_Process(&result);
+ if (result == FSUIPC_ERR_SENDMSG) {
+ FSUIPC_Close(); //timeout (1 second) so assume FS closed
+ }
+ }
+ }
+
+ prevPosX = virtPosX;
+ prevPosY = virtPosY;
+ prevPosZ = virtPosZ;
+ prevRotX = virtRotX;
+ prevRotY = virtRotY;
+ prevRotZ = virtRotZ;
+}
+
+//
+// Returns 'true' if all seems OK.
+//
+bool FTNoIR_Protocol::checkServerInstallationOK()
+{
+ qDebug() << "checkServerInstallationOK says: Starting Function";
+
+ //
+ // Load the DLL.
+ //
+ FSUIPCLib.setFileName( LocationOfDLL );
+ if (FSUIPCLib.load() != true) {
+ qDebug() << "checkServerInstallationOK says: Error loading FSUIPC DLL";
+ return false;
+ }
+ else {
+ qDebug() << "checkServerInstallationOK says: FSUIPC DLL loaded.";
+ }
+
+ return true;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Factory function that creates instances if the Protocol object.
+
+// Export both decorated and undecorated names.
+// GetProtocol - Undecorated name, which can be easily used with GetProcAddress
+// Win32 API function.
+// _GetProtocol@0 - Common name decoration for __stdcall functions in C language.
+//#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0")
+
+extern "C" FTNOIR_PROTOCOL_BASE_EXPORT FTNoIR_Protocol* CALLING_CONVENTION GetConstructor(void)
+{
+ return new FTNoIR_Protocol;
+}
diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h
index 5da1d2ca..99478a54 100644
--- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h
+++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h
@@ -1,131 +1,131 @@
-/********************************************************************************
-* FaceTrackNoIR This program is a private project of some enthusiastic *
-* gamers from Holland, who don't like to pay much for *
-* head-tracking. *
-* *
-* Copyright (C) 2010-2011 Wim Vriend (Developing) *
-* Ron Hendriks (Researching and Testing) *
-* *
-* Homepage *
-* *
-* This program is free software; you can redistribute it and/or modify it *
-* under the terms of the GNU General Public License as published by the *
-* Free Software Foundation; either version 3 of the License, or (at your *
-* option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, but *
-* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
-* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
-* more details. *
-* *
-* You should have received a copy of the GNU General Public License along *
-* with this program; if not, see <http://www.gnu.org/licenses/>. *
-* *
-* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data *
-* to games, using the FSUIPC.dll. *
-********************************************************************************/
-#pragma once
-#ifndef INCLUDED_FSUIPCSERVER_H
-#define INCLUDED_FSUIPCSERVER_H
-
-#include "Windows.h"
-#include <stdlib.h>
-#include "FSUIPC_User.h"
-#include "facetracknoir/global-settings.h"
-
-#include "..\ftnoir_protocol_base\ftnoir_protocol_base.h"
-#include "ui_FTNoIR_FSUIPCcontrols.h"
-#include <QMessageBox>
-#include <QSettings>
-#include <QLibrary>
-#include <QProcess>
-#include <QDebug>
-#include <QFile>
-#include <QFileDialog>
-
-#define FSUIPC_FILENAME "C:\\Program Files\\Microsoft Games\\Flight Simulator 9\\Modules\\FSUIPC.dll"
-
-//
-// Define the structures necessary for the FSUIPC_Write calls
-//
-#pragma pack(push,1) // All fields in structure must be byte aligned.
-typedef struct
-{
- int Control; // Control identifier
- int Value; // Value of DOF
-} TFSState;
-#pragma pack(pop)
-
-class FTNoIR_Protocol : public IProtocol
-{
-public:
- FTNoIR_Protocol();
- ~FTNoIR_Protocol();
- bool checkServerInstallationOK();
- void sendHeadposeToGame( double *headpose, double *rawheadpose );
- QString getGameName() {
- return "Microsoft Flight Simulator X";
- }
-private:
- // Private properties
- QString ProgramName;
- QLibrary FSUIPCLib;
- QString LocationOfDLL;
- float prevPosX, prevPosY, prevPosZ, prevRotX, prevRotY, prevRotZ;
-
- static int scale2AnalogLimits( float x, float min_x, float max_x );
- void loadSettings();
-};
-
-// Widget that has controls for FTNoIR protocol client-settings.
-class FSUIPCControls: public QWidget, public IProtocolDialog
-{
- Q_OBJECT
-public:
-
- explicit FSUIPCControls();
- virtual ~FSUIPCControls();
- void showEvent ( QShowEvent * event );
- void Initialize(QWidget *parent);
- void registerProtocol(IProtocol *protocol) {
- theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol
- }
- void unRegisterProtocol() {
- theProtocol = NULL; // Reset the pointer
- }
-
-private:
- Ui::UICFSUIPCControls ui;
- void loadSettings();
- void save();
-
- /** helper **/
- bool settingsDirty;
- FTNoIR_Protocol *theProtocol;
-
-private slots:
- void doOK();
- void doCancel();
- void settingChanged() { settingsDirty = true; };
- void getLocationOfDLL();
-};
-
-//*******************************************************************************************************
-// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol
-//*******************************************************************************************************
-class FTNoIR_ProtocolDll : public Metadata
-{
-public:
- FTNoIR_ProtocolDll();
- ~FTNoIR_ProtocolDll();
-
- void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FS2002/FS2004"); };
- void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("FSUIPC"); };
- void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft FS2004 protocol"); };
-
- void getIcon(QIcon *icon) { *icon = QIcon(":/images/fs9.png"); };
-};
-
-
-#endif//INCLUDED_FSUIPCSERVER_H
-//END
+/********************************************************************************
+* FaceTrackNoIR This program is a private project of some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2010-2011 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* Homepage *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data *
+* to games, using the FSUIPC.dll. *
+********************************************************************************/
+#pragma once
+#ifndef INCLUDED_FSUIPCSERVER_H
+#define INCLUDED_FSUIPCSERVER_H
+
+#include "Windows.h"
+#include <stdlib.h>
+#include "FSUIPC_User.h"
+#include "facetracknoir/global-settings.h"
+
+#include "..\ftnoir_protocol_base\ftnoir_protocol_base.h"
+#include "ui_FTNoIR_FSUIPCcontrols.h"
+#include <QMessageBox>
+#include <QSettings>
+#include <QLibrary>
+#include <QProcess>
+#include <QDebug>
+#include <QFile>
+#include <QFileDialog>
+
+#define FSUIPC_FILENAME "C:\\Program Files\\Microsoft Games\\Flight Simulator 9\\Modules\\FSUIPC.dll"
+
+//
+// Define the structures necessary for the FSUIPC_Write calls
+//
+#pragma pack(push,1) // All fields in structure must be byte aligned.
+typedef struct
+{
+ int Control; // Control identifier
+ int Value; // Value of DOF
+} TFSState;
+#pragma pack(pop)
+
+class FTNoIR_Protocol : public IProtocol
+{
+public:
+ FTNoIR_Protocol();
+ ~FTNoIR_Protocol();
+ bool checkServerInstallationOK();
+ void sendHeadposeToGame( double *headpose, double *rawheadpose );
+ QString getGameName() {
+ return "Microsoft Flight Simulator X";
+ }
+private:
+ // Private properties
+ QString ProgramName;
+ QLibrary FSUIPCLib;
+ QString LocationOfDLL;
+ float prevPosX, prevPosY, prevPosZ, prevRotX, prevRotY, prevRotZ;
+
+ static int scale2AnalogLimits( float x, float min_x, float max_x );
+ void loadSettings();
+};
+
+// Widget that has controls for FTNoIR protocol client-settings.
+class FSUIPCControls: public QWidget, public IProtocolDialog
+{
+ Q_OBJECT
+public:
+
+ explicit FSUIPCControls();
+ virtual ~FSUIPCControls();
+ void showEvent ( QShowEvent * event );
+ void Initialize(QWidget *parent);
+ void registerProtocol(IProtocol *protocol) {
+ theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol
+ }
+ void unRegisterProtocol() {
+ theProtocol = NULL; // Reset the pointer
+ }
+
+private:
+ Ui::UICFSUIPCControls ui;
+ void loadSettings();
+ void save();
+
+ /** helper **/
+ bool settingsDirty;
+ FTNoIR_Protocol *theProtocol;
+
+private slots:
+ void doOK();
+ void doCancel();
+ void settingChanged() { settingsDirty = true; };
+ void getLocationOfDLL();
+};
+
+//*******************************************************************************************************
+// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol
+//*******************************************************************************************************
+class FTNoIR_ProtocolDll : public Metadata
+{
+public:
+ FTNoIR_ProtocolDll();
+ ~FTNoIR_ProtocolDll();
+
+ void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FS2002/FS2004"); };
+ void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("FSUIPC"); };
+ void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft FS2004 protocol"); };
+
+ void getIcon(QIcon *icon) { *icon = QIcon(":/images/fs9.png"); };
+};
+
+
+#endif//INCLUDED_FSUIPCSERVER_H
+//END
diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dialog.cpp b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dialog.cpp
index abe9329c..90ed22b2 100644
--- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dialog.cpp
+++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dialog.cpp
@@ -1,185 +1,185 @@
-/********************************************************************************
-* FaceTrackNoIR This program is a private project of some enthusiastic *
-* gamers from Holland, who don't like to pay much for *
-* head-tracking. *
-* *
-* Copyright (C) 2012 Wim Vriend (Developing) *
-* Ron Hendriks (Researching and Testing) *
-* *
-* Homepage *
-* *
-* This program is free software; you can redistribute it and/or modify it *
-* under the terms of the GNU General Public License as published by the *
-* Free Software Foundation; either version 3 of the License, or (at your *
-* option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, but *
-* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
-* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
-* more details. *
-* *
-* You should have received a copy of the GNU General Public License along *
-* with this program; if not, see <http://www.gnu.org/licenses/>. *
-* *
-********************************************************************************/
-#include "ftnoir_protocol_fsuipc.h"
-#include "facetracknoir/global-settings.h"
-
-//*******************************************************************************************************
-// FaceTrackNoIR Client Settings-dialog.
-//*******************************************************************************************************
-
-//
-// Constructor for server-settings-dialog
-//
-FSUIPCControls::FSUIPCControls() :
-QWidget()
-{
- ui.setupUi( this );
-
- // Connect Qt signals to member-functions
- connect(ui.btnOK, SIGNAL(clicked()), this, SLOT(doOK()));
- connect(ui.btnCancel, SIGNAL(clicked()), this, SLOT(doCancel()));
- connect(ui.btnFindDLL, SIGNAL(clicked()), this, SLOT(getLocationOfDLL()));
-
- theProtocol = NULL;
-
- // Load the settings from the current .INI-file
- loadSettings();
-}
-
-//
-// Destructor for server-dialog
-//
-FSUIPCControls::~FSUIPCControls() {
- qDebug() << "~FSUIPCControls() says: started";
-}
-
-//
-// Initialize tracker-client-dialog
-//
-void FSUIPCControls::Initialize(QWidget *parent) {
-
- QPoint offsetpos(100, 100);
- if (parent) {
- this->move(parent->pos() + offsetpos);
- }
- show();
-}
-
-//
-// OK clicked on server-dialog
-//
-void FSUIPCControls::doOK() {
- save();
- this->close();
-}
-
-// override show event
-void FSUIPCControls::showEvent ( QShowEvent * event ) {
- loadSettings();
-}
-
-//
-// Cancel clicked on server-dialog
-//
-void FSUIPCControls::doCancel() {
- //
- // Ask if changed Settings should be saved
- //
- if (settingsDirty) {
- int ret = QMessageBox::question ( this, "Settings have changed", "Do you want to save the settings?", QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel, QMessageBox::Discard );
-
- qDebug() << "doCancel says: answer =" << ret;
-
- switch (ret) {
- case QMessageBox::Save:
- save();
- this->close();
- break;
- case QMessageBox::Discard:
- this->close();
- break;
- case QMessageBox::Cancel:
- // Cancel was clicked
- break;
- default:
- // should never be reached
- break;
- }
- }
- else {
- this->close();
- }
-}
-
-//
-// Load the current Settings from the currently 'active' INI-file.
-//
-void FSUIPCControls::loadSettings() {
-
- qDebug() << "loadSettings says: Starting ";
- QSettings settings("opentrack"); // Registry settings (in HK_USER)
-
- QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
- QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
-
- qDebug() << "loadSettings says: iniFile = " << currentFile;
-
- iniFile.beginGroup ( "FSUIPC" );
- ui.txtLocationOfDLL->setText(iniFile.value ( "LocationOfDLL", FSUIPC_FILENAME ).toString() );
- iniFile.endGroup ();
-
- settingsDirty = false;
-}
-
-//
-// Save the current Settings to the currently 'active' INI-file.
-//
-void FSUIPCControls::save() {
-
- qDebug() << "save() says: started";
-
- QSettings settings("opentrack"); // Registry settings (in HK_USER)
-
- QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
- QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
-
- iniFile.beginGroup ( "FSUIPC" );
- iniFile.setValue ( "LocationOfDLL", ui.txtLocationOfDLL->text() );
- iniFile.endGroup ();
-
- settingsDirty = false;
-}
-
-//
-// Show the Dialog to set the DLL's location
-//
-void FSUIPCControls::getLocationOfDLL()
-{
- //
- // Get the new filename of the INI-file.
- //
- QString fileName = QFileDialog::getOpenFileName(this, tr("Locate file"),
- ui.txtLocationOfDLL->text(),
- tr("FSUIPC DLL file (FSUIPC*.dll);;All Files (*)"));
- if (!fileName.isEmpty()) {
- ui.txtLocationOfDLL->setText( fileName );
- settingsDirty = true;
- }
-}
-
-
-////////////////////////////////////////////////////////////////////////////////
-// Factory function that creates instances if the Protocol-settings dialog object.
-
-// Export both decorated and undecorated names.
-// GetProtocolDialog - Undecorated name, which can be easily used with GetProcAddress
-// Win32 API function.
-// _GetProtocolDialog@0 - Common name decoration for __stdcall functions in C language.
-//#pragma comment(linker, "/export:GetProtocolDialog=_GetProtocolDialog@0")
-
-extern "C" FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDialog* CALLING_CONVENTION GetDialog(void)
-{
- return new FSUIPCControls;
-}
+/********************************************************************************
+* FaceTrackNoIR This program is a private project of some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2012 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* Homepage *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+********************************************************************************/
+#include "ftnoir_protocol_fsuipc.h"
+#include "facetracknoir/global-settings.h"
+
+//*******************************************************************************************************
+// FaceTrackNoIR Client Settings-dialog.
+//*******************************************************************************************************
+
+//
+// Constructor for server-settings-dialog
+//
+FSUIPCControls::FSUIPCControls() :
+QWidget()
+{
+ ui.setupUi( this );
+
+ // Connect Qt signals to member-functions
+ connect(ui.btnOK, SIGNAL(clicked()), this, SLOT(doOK()));
+ connect(ui.btnCancel, SIGNAL(clicked()), this, SLOT(doCancel()));
+ connect(ui.btnFindDLL, SIGNAL(clicked()), this, SLOT(getLocationOfDLL()));
+
+ theProtocol = NULL;
+
+ // Load the settings from the current .INI-file
+ loadSettings();
+}
+
+//
+// Destructor for server-dialog
+//
+FSUIPCControls::~FSUIPCControls() {
+ qDebug() << "~FSUIPCControls() says: started";
+}
+
+//
+// Initialize tracker-client-dialog
+//
+void FSUIPCControls::Initialize(QWidget *parent) {
+
+ QPoint offsetpos(100, 100);
+ if (parent) {
+ this->move(parent->pos() + offsetpos);
+ }
+ show();
+}
+
+//
+// OK clicked on server-dialog
+//
+void FSUIPCControls::doOK() {
+ save();
+ this->close();
+}
+
+// override show event
+void FSUIPCControls::showEvent ( QShowEvent * event ) {
+ loadSettings();
+}
+
+//
+// Cancel clicked on server-dialog
+//
+void FSUIPCControls::doCancel() {
+ //
+ // Ask if changed Settings should be saved
+ //
+ if (settingsDirty) {
+ int ret = QMessageBox::question ( this, "Settings have changed", "Do you want to save the settings?", QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel, QMessageBox::Discard );
+
+ qDebug() << "doCancel says: answer =" << ret;
+
+ switch (ret) {
+ case QMessageBox::Save:
+ save();
+ this->close();
+ break;
+ case QMessageBox::Discard:
+ this->close();
+ break;
+ case QMessageBox::Cancel:
+ // Cancel was clicked
+ break;
+ default:
+ // should never be reached
+ break;
+ }
+ }
+ else {
+ this->close();
+ }
+}
+
+//
+// Load the current Settings from the currently 'active' INI-file.
+//
+void FSUIPCControls::loadSettings() {
+
+ qDebug() << "loadSettings says: Starting ";
+ QSettings settings("opentrack"); // Registry settings (in HK_USER)
+
+ QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
+ QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
+
+ qDebug() << "loadSettings says: iniFile = " << currentFile;
+
+ iniFile.beginGroup ( "FSUIPC" );
+ ui.txtLocationOfDLL->setText(iniFile.value ( "LocationOfDLL", FSUIPC_FILENAME ).toString() );
+ iniFile.endGroup ();
+
+ settingsDirty = false;
+}
+
+//
+// Save the current Settings to the currently 'active' INI-file.
+//
+void FSUIPCControls::save() {
+
+ qDebug() << "save() says: started";
+
+ QSettings settings("opentrack"); // Registry settings (in HK_USER)
+
+ QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
+ QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
+
+ iniFile.beginGroup ( "FSUIPC" );
+ iniFile.setValue ( "LocationOfDLL", ui.txtLocationOfDLL->text() );
+ iniFile.endGroup ();
+
+ settingsDirty = false;
+}
+
+//
+// Show the Dialog to set the DLL's location
+//
+void FSUIPCControls::getLocationOfDLL()
+{
+ //
+ // Get the new filename of the INI-file.
+ //
+ QString fileName = QFileDialog::getOpenFileName(this, tr("Locate file"),
+ ui.txtLocationOfDLL->text(),
+ tr("FSUIPC DLL file (FSUIPC*.dll);;All Files (*)"));
+ if (!fileName.isEmpty()) {
+ ui.txtLocationOfDLL->setText( fileName );
+ settingsDirty = true;
+ }
+}
+
+
+////////////////////////////////////////////////////////////////////////////////
+// Factory function that creates instances if the Protocol-settings dialog object.
+
+// Export both decorated and undecorated names.
+// GetProtocolDialog - Undecorated name, which can be easily used with GetProcAddress
+// Win32 API function.
+// _GetProtocolDialog@0 - Common name decoration for __stdcall functions in C language.
+//#pragma comment(linker, "/export:GetProtocolDialog=_GetProtocolDialog@0")
+
+extern "C" FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDialog* CALLING_CONVENTION GetDialog(void)
+{
+ return new FSUIPCControls;
+}
diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dll.cpp b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dll.cpp
index c6ef3e38..b0ca2eee 100644
--- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dll.cpp
+++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dll.cpp
@@ -1,49 +1,49 @@
-/********************************************************************************
-* FaceTrackNoIR This program is a private project of some enthusiastic *
-* gamers from Holland, who don't like to pay much for *
-* head-tracking. *
-* *
-* Copyright (C) 2012 Wim Vriend (Developing) *
-* Ron Hendriks (Researching and Testing) *
-* *
-* Homepage *
-* *
-* This program is free software; you can redistribute it and/or modify it *
-* under the terms of the GNU General Public License as published by the *
-* Free Software Foundation; either version 3 of the License, or (at your *
-* option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, but *
-* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
-* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
-* more details. *
-* *
-* You should have received a copy of the GNU General Public License along *
-* with this program; if not, see <http://www.gnu.org/licenses/>. *
-* *
-********************************************************************************/
-#include "ftnoir_protocol_fsuipc.h"
-#include <QDebug>
-#include "facetracknoir/global-settings.h"
-
-FTNoIR_ProtocolDll::FTNoIR_ProtocolDll() {
-}
-
-FTNoIR_ProtocolDll::~FTNoIR_ProtocolDll()
-{
-
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// Factory function that creates instances if the Protocol object.
-
-// Export both decorated and undecorated names.
-// GetProtocolDll - Undecorated name, which can be easily used with GetProcAddress
-// Win32 API function.
-// _GetProtocolDll@0 - Common name decoration for __stdcall functions in C language.
-//#pragma comment(linker, "/export:GetProtocolDll=_GetProtocolDll@0")
-
-extern "C" FTNOIR_PROTOCOL_BASE_EXPORT Metadata* CALLING_CONVENTION GetMetadata(void)
-{
- return new FTNoIR_ProtocolDll;
-}
+/********************************************************************************
+* FaceTrackNoIR This program is a private project of some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2012 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* Homepage *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+********************************************************************************/
+#include "ftnoir_protocol_fsuipc.h"
+#include <QDebug>
+#include "facetracknoir/global-settings.h"
+
+FTNoIR_ProtocolDll::FTNoIR_ProtocolDll() {
+}
+
+FTNoIR_ProtocolDll::~FTNoIR_ProtocolDll()
+{
+
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Factory function that creates instances if the Protocol object.
+
+// Export both decorated and undecorated names.
+// GetProtocolDll - Undecorated name, which can be easily used with GetProcAddress
+// Win32 API function.
+// _GetProtocolDll@0 - Common name decoration for __stdcall functions in C language.
+//#pragma comment(linker, "/export:GetProtocolDll=_GetProtocolDll@0")
+
+extern "C" FTNOIR_PROTOCOL_BASE_EXPORT Metadata* CALLING_CONVENTION GetMetadata(void)
+{
+ return new FTNoIR_ProtocolDll;
+}