diff options
Diffstat (limited to 'ftnoir_protocol_ft/ftnoir_protocol_ft.cpp')
| -rw-r--r-- | ftnoir_protocol_ft/ftnoir_protocol_ft.cpp | 211 |
1 files changed, 211 insertions, 0 deletions
diff --git a/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp b/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp new file mode 100644 index 00000000..281af6a0 --- /dev/null +++ b/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp @@ -0,0 +1,211 @@ +/******************************************************************************** +* FaceTrackNoIR This program is a private project of the some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2013 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see <http://www.gnu.org/licenses/>. * +* * +* FTServer FTServer is the Class, that communicates headpose-data * +* to games, using the FreeTrackClient.dll. * +********************************************************************************/ +#include "ftnoir_protocol_ft.h" +#include "ftnoir_csv/csv.h" + +FTNoIR_Protocol::FTNoIR_Protocol() : + shm(FT_MM_DATA, FREETRACK_MUTEX, sizeof(FTMemMap)) +{ + pMemData = (FTMemMap*) shm.mem; + ProgramName = ""; + intGameID = 0; + viewsStart = 0; + viewsStop = 0; +} + +FTNoIR_Protocol::~FTNoIR_Protocol() +{ + if (viewsStop != NULL) { + viewsStop(); + FTIRViewsLib.unload(); + } + dummyTrackIR.terminate(); + dummyTrackIR.kill(); + dummyTrackIR.waitForFinished(50); +} + +void FTNoIR_Protocol::sendHeadposeToGame(const double* headpose) { + float virtPosX; + float virtPosY; + float virtPosZ; + + float virtRotX; + float virtRotY; + float virtRotZ; + + float headPosX; + float headPosY; + float headPosZ; + + float headRotX; + float headRotY; + float headRotZ; + headRotX = virtRotX = getRadsFromDegrees(headpose[Pitch]) * (s.useDummyExe ? 2.0 : 1.0); + headRotY = virtRotY = getRadsFromDegrees(headpose[Yaw]); + headRotZ = virtRotZ = getRadsFromDegrees(headpose[Roll]); + headPosX = virtPosX = headpose[TX] * 10; + headPosY = virtPosY = headpose[TY] * 10; + headPosZ = virtPosZ = headpose[TZ] * 10; + + shm.lock(); + + pMemData->data.RawX = headPosX; + pMemData->data.RawY = headPosY; + pMemData->data.RawZ = headPosZ; + pMemData->data.RawPitch = headRotX; + pMemData->data.RawYaw = headRotY; + pMemData->data.RawRoll = headRotZ; + + // + // + pMemData->data.X = virtPosX; + pMemData->data.Y = virtPosY; + pMemData->data.Z = virtPosZ; + pMemData->data.Pitch = virtRotX; + pMemData->data.Yaw = virtRotY; + pMemData->data.Roll = virtRotZ; + + // + // Leave some values 0 yet... + // + pMemData->data.X1 = pMemData->data.DataID + 10; + pMemData->data.X2 = 0; + pMemData->data.X3 = 0; + pMemData->data.X4 = 0; + pMemData->data.Y1 = 0; + pMemData->data.Y2 = 0; + pMemData->data.Y3 = 0; + pMemData->data.Y4 = 0; + + if (intGameID != pMemData->GameID) + { + QString gamename; + CSV::getGameData(pMemData->GameID, pMemData->table, gamename); + pMemData->GameID2 = pMemData->GameID; + intGameID = pMemData->GameID; + QMutexLocker foo(&this->game_name_mutex); + connected_game = gamename; + } + + pMemData->data.DataID += 1; + shm.unlock(); +} + +void FTNoIR_Protocol::start_tirviews() { + QString aFileName = QCoreApplication::applicationDirPath() + "/TIRViews.dll"; + if ( QFile::exists( aFileName )) { + FTIRViewsLib.setFileName(aFileName); + FTIRViewsLib.load(); + + viewsStart = (importTIRViewsStart) FTIRViewsLib.resolve("TIRViewsStart"); + if (viewsStart == NULL) { + qDebug() << "FTServer::run() says: TIRViewsStart function not found in DLL!"; + } + else { + qDebug() << "FTServer::run() says: TIRViewsStart executed!"; + viewsStart(); + } + + // + // Load the Stop function from TIRViews.dll. Call it when terminating the thread. + // + viewsStop = (importTIRViewsStop) FTIRViewsLib.resolve("TIRViewsStop"); + if (viewsStop == NULL) { + qDebug() << "FTServer::run() says: TIRViewsStop function not found in DLL!"; + } + } +} + +void FTNoIR_Protocol::start_dummy() { + + + QString program = QCoreApplication::applicationDirPath() + "/TrackIR.exe"; + dummyTrackIR.setProgram("\"" + program + "\""); + dummyTrackIR.start(); + + qDebug() << "FTServer::run() says: TrackIR.exe executed!" << program; +} + +bool FTNoIR_Protocol::checkServerInstallationOK() +{ + QSettings settings("Freetrack", "FreetrackClient"); // Registry settings (in HK_USER) + QSettings settingsTIR("NaturalPoint", "NATURALPOINT\\NPClient Location"); // Registry settings (in HK_USER) + QString aLocation; // Location of Client DLL + + + if (!shm.success()) + return false; + + qDebug() << "checkServerInstallationOK says: Starting Function"; + + // + // Write the path in the registry (for FreeTrack and FreeTrack20), for the game(s). + // + aLocation = QCoreApplication::applicationDirPath() + "/"; + + qDebug() << "checkServerInstallationOK says: used interface = " << s.intUsedInterface; + switch (s.intUsedInterface) { + case 0: // Use both interfaces + settings.setValue( "Path" , aLocation ); + settingsTIR.setValue( "Path" , aLocation ); + break; + case 1: // Use FreeTrack, disable TrackIR + settings.setValue( "Path" , aLocation ); + settingsTIR.setValue( "Path" , "" ); + break; + case 2: // Use TrackIR, disable FreeTrack + settings.setValue( "Path" , "" ); + settingsTIR.setValue( "Path" , aLocation ); + break; + default: + // should never be reached + break; + } + + // + // TIRViews must be started first, or the NPClient DLL will never be loaded. + // + if (s.useTIRViews) { + start_tirviews(); + } + + // more games need the dummy executable than previously thought + start_dummy(); + + pMemData->data.DataID = 1; + pMemData->data.CamWidth = 100; + pMemData->data.CamHeight = 250; + pMemData->GameID2 = 0; + memset(pMemData->table, 0, 8); + + return true; +} + +extern "C" FTNOIR_PROTOCOL_BASE_EXPORT IProtocol* CALLING_CONVENTION GetConstructor() +{ + return new FTNoIR_Protocol; +} |
