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diff --git a/ftnoir_protocol_mouse/ftnoir_protocol_mouse.cpp b/ftnoir_protocol_mouse/ftnoir_protocol_mouse.cpp
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+/********************************************************************************
+* FaceTrackNoIR This program is a private project of the some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2010-2011 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* Homepage *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+* FTNoIR_Protocol_Mouse The Class, that communicates headpose-data by *
+* generating Mouse commands. *
+* Many games (like FPS's) support Mouse-look features, *
+* but no face-tracking. *
+********************************************************************************/
+#include "ftnoir_protocol_mouse.h"
+#include "facetracknoir/global-settings.h"
+
+void FTNoIR_Protocol::sendHeadposeToGame(const double *headpose ) {
+ double fMouse_X = 0;
+ double fMouse_Y = 0;
+
+ int Mouse_X = s.Mouse_X;
+ int Mouse_Y = s.Mouse_Y;
+
+ if (Mouse_X > 0 && Mouse_X <= 6)
+ fMouse_X = headpose[Mouse_X-1] / (Mouse_X < 3 ? 100 : 180);
+
+ if (Mouse_Y > 0 && Mouse_Y <= 6)
+ fMouse_Y = headpose[Mouse_Y-1] / (Mouse_Y < 3 ? 100 : 180);
+
+ RECT desktop;
+ const HWND hDesktop = GetDesktopWindow();
+ if (hDesktop != NULL && GetWindowRect(hDesktop, &desktop)) {
+ fMouse_X *= desktop.right;
+ fMouse_Y *= desktop.bottom;
+ SetCursorPos(fMouse_X + desktop.right/2, fMouse_Y + desktop.bottom/2);
+ }
+}
+
+void FTNoIR_Protocol::reload()
+{
+ s.b->reload();
+}
+
+bool FTNoIR_Protocol::checkServerInstallationOK()
+{
+ return true;
+}
+
+extern "C" FTNOIR_PROTOCOL_BASE_EXPORT IProtocol* CALLING_CONVENTION GetConstructor()
+{
+ return new FTNoIR_Protocol;
+}