diff options
Diffstat (limited to 'ftnoir_tracker_pt/point_extractor.cpp')
-rw-r--r-- | ftnoir_tracker_pt/point_extractor.cpp | 137 |
1 files changed, 73 insertions, 64 deletions
diff --git a/ftnoir_tracker_pt/point_extractor.cpp b/ftnoir_tracker_pt/point_extractor.cpp index 5f7f6829..c186f5f2 100644 --- a/ftnoir_tracker_pt/point_extractor.cpp +++ b/ftnoir_tracker_pt/point_extractor.cpp @@ -25,85 +25,94 @@ std::vector<Vec2f> PointExtractor::extract_points(Mat& frame) const int W = frame.cols; const int H = frame.rows; - if (frame_last.cols != W || frame_last.rows != H) - { - frame_last = cv::Mat(); - } + // clear old points + points.clear(); - // convert to grayscale - Mat frame_gray; + // convert to grayscale + Mat frame_gray; cvtColor(frame, frame_gray, cv::COLOR_RGB2GRAY); - - int secondary = s.threshold_secondary; + int primary = s.threshold; - // mask for everything that passes the threshold (or: the upper threshold of the hysteresis) - Mat frame_bin; - // only used if draw_output - Mat frame_bin_copy; - // mask for everything that passes - Mat frame_bin_low; - // mask for lower-threshold && combined result of last, needs to remain in scope until drawing, but is only used if secondary != 0 - Mat frame_last_and_low; - - if(secondary==0){ - threshold(frame_gray, frame_bin, primary, 255, THRESH_BINARY); - }else{ - // we recombine a number of buffers, this might be slower than a single loop of per-pixel logic - // but it might as well be faster if openCV makes good use of SIMD - float t = primary; - //float hyst = float(threshold_secondary_val)/512.; - //threshold(frame_gray, frame_bin, (t + ((255.-t)*hyst)), 255, THRESH_BINARY); - float hyst = float(primary)/(256.*8.); - threshold(frame_gray, frame_bin, t, 255, THRESH_BINARY); - threshold(frame_gray, frame_bin_low,std::max(float(1), t - (t*hyst)), 255, THRESH_BINARY); - - frame_bin.copyTo(frame_bin_copy); - if(frame_last.empty()){ - frame_bin.copyTo(frame_last); - }else{ - // keep pixels from last if they are above lower threshold - bitwise_and(frame_last, frame_bin_low, frame_last_and_low); - // union of pixels >= higher threshold and pixels >= lower threshold - bitwise_or(frame_bin, frame_last_and_low, frame_last); - frame_last.copyTo(frame_bin); - } - } + // mask for everything that passes the threshold (or: the upper threshold of the hysteresis) + Mat frame_bin; + + threshold(frame_gray, frame_bin, primary, 255, THRESH_BINARY); int min_size = s.min_point_size; int max_size = s.max_point_size; - unsigned int region_size_min = 3.14*min_size*min_size/4.0; + unsigned int region_size_min = 3.14*min_size*min_size/4.0; unsigned int region_size_max = 3.14*max_size*max_size/4.0; - - std::vector<std::vector<cv::Point>> contours; - cv::findContours(frame_bin, contours, CV_RETR_LIST, CV_CHAIN_APPROX_SIMPLE); - - // clear old points - points.clear(); - - for (auto& c : contours) - { - auto m = cv::moments(cv::Mat(c)); - const double area = m.m00; - if (area == 0.) - continue; - cv::Vec2f pos(m.m10 / m.m00, m.m01 / m.m00); - if (area < region_size_min || area > region_size_max) - continue; - pos[0] = (pos[0] - W/2)/W; - pos[1] = -(pos[1] - H/2)/W; - - points.push_back(pos); + + int blob_index = 1; + for (int y=0; y<H; y++) + { + if (blob_index >= 255) break; + for (int x=0; x<W; x++) + { + if (blob_index >= 255) break; + + // find connected components with floodfill + if (frame_bin.at<unsigned char>(y,x) != 255) continue; + Rect rect; + + floodFill(frame_bin, Point(x,y), Scalar(blob_index), &rect, Scalar(0), Scalar(0), FLOODFILL_FIXED_RANGE); + blob_index++; + + // calculate the size of the connected component + unsigned int region_size = 0; + for (int i=rect.y; i < (rect.y+rect.height); i++) + { + for (int j=rect.x; j < (rect.x+rect.width); j++) + { + if (frame_bin.at<unsigned char>(i,j) != blob_index-1) continue; + region_size++; + } + } + + if (region_size < region_size_min || region_size > region_size_max) continue; + + // calculate the center of mass: + // mx = (sum_ij j*f(frame_grey_ij)) / (sum_ij f(frame_grey_ij)) + // my = ... + // f maps from [threshold,256] -> [0, 1], lower values are mapped to 0 + float m = 0; + float mx = 0; + float my = 0; + for (int i=rect.y; i < (rect.y+rect.height); i++) + { + for (int j=rect.x; j < (rect.x+rect.width); j++) + { + if (frame_bin.at<unsigned char>(i,j) != blob_index-1) continue; + float val; + + val = frame_gray.at<unsigned char>(i,j); + val = float(val - primary)/(256 - primary); + val = val*val; // makes it more stable (less emphasis on low values, more on the peak) + + m += val; + mx += j * val; + my += i * val; + } + } + + // convert to centered camera coordinate system with y axis upwards + Vec2f c; + c[0] = (mx/m - W/2)/W; + c[1] = -(my/m - H/2)/W; + //qDebug()<<blob_index<<" => "<<c[0]<<" "<<c[1]; + points.push_back(c); + } } - - // draw output image + + // draw output image vector<Mat> channels; frame_bin.setTo(170, frame_bin); channels.push_back(frame_gray + frame_bin); channels.push_back(frame_gray - frame_bin); channels.push_back(frame_gray - frame_bin); merge(channels, frame); - + return points; } |