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2015-07-20pt: cleanup some data racesStanislaw Halik
2015-07-20nix empty dtorStanislaw Halik
2015-07-20pt: use calibrationStanislaw Halik
Issue: #190
2015-07-20pt: change point internal representationStanislaw Halik
Store points as pixel coordinates, not -0.5->0.5. This has no effect on tracking as POSIT is robust enough not to care.
2015-07-20aruco: follow api changeStanislaw Halik
2015-07-20aruco: make fov int, not doubleStanislaw Halik
2015-07-20camera: more robust get_info()Stanislaw Halik
If camera was barely created and there's no info, grab the first frame to get resolution data.
2015-07-20calibration: rewriteStanislaw Halik
- Intrinsics are floats, not doubles. - Try searching for calibration filename with fov specified first, then without fov. - Grab image width and height from calibration file, don't asume 640x480
2015-07-20add ManyCam fake ps3 eye calibrationStanislaw Halik
This helps me with testing using user-sent videos
2015-07-20calibration file for ps3 eye 75degStanislaw Halik
2015-07-20octopus: update copyrightStanislaw Halik
2015-07-20ht: fix includeStanislaw Halik
2015-07-20add my copyright to some more codeStanislaw Halik
2015-07-20add my own copyrightStanislaw Halik
We need copyright on contributions or else it defaults to granting no rights.
2015-07-20mouse: replace copyrightStanislaw Halik
The mouse tracker was entirely rewritten since.
2015-07-19new game supportStanislaw Halik
2015-07-19reduce diff to trackhatStanislaw Halik
2015-07-19ui: prevent clobbering current profileStanislaw Halik
Previously "open" always took to the topmost profile. Fixes #194
2015-07-19fix build errorStanislaw Halik
2015-07-19try to launch qv4l2 on LinuxStanislaw Halik
2015-07-19camera names on linux work, finallyStanislaw Halik
2015-07-19cleanup flowStanislaw Halik
2015-07-19append more useful name than empty stringStanislaw Halik
2015-07-19ensure camera name indices matchStanislaw Halik
We can't make spaces in indices or else wrong camera gets opened.
2015-07-19grab Linux camera namesStanislaw Halik
2015-07-19app bundle finally worksStanislaw Halik
2015-07-19resize UI, looks better on OSX probablyStanislaw Halik
2015-07-19fix osx, app bundle now buildsStanislaw Halik
2015-07-19don't set thread affinity for anythingStanislaw Halik
Fixes #174
2015-07-18reduce Accela max slider valueStanislaw Halik
no one needs that much.
2015-07-18oops #2Stanislaw Halik
2015-07-18typoStanislaw Halik
2015-07-18octopus 127x128 -> 128x128Stanislaw Halik
2015-07-18initial version of macosx bundle scriptStanislaw Halik
2015-07-18fix buildStanislaw Halik
2015-07-18fix hatire iconStanislaw Halik
2015-07-18bundles are now reloaded when settings window is closedStanislaw Halik
This happens even if closed by alt+f4 or cancel button.
2015-07-18more obsolete #definesStanislaw Halik
2015-07-18build kalman only with opencvStanislaw Halik
2015-07-17reformatStanislaw Halik
2015-07-17actually CROSS_ONLY had a usageStanislaw Halik
2015-07-17ui: set game title in titlebarStanislaw Halik
2015-07-17ui: less includesStanislaw Halik
2015-07-16unify plugin-api filesStanislaw Halik
2015-07-16unused #defineStanislaw Halik
2015-07-16more forgotten old-style declarationsStanislaw Halik
2015-07-16all: use macros for symbol exposureStanislaw Halik
2015-07-16api: introduce macros for symbol exposureStanislaw Halik
2015-07-16api: document stuff to be implementedStanislaw Halik
2015-07-16accela: oops, literally "groupbox" in options windowStanislaw Halik