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2018-01-20rename our Qt .png iconStanislaw Halik
facetracknoir.png -> opentrack.png
2018-01-18logic: change relative translation triggeringStanislaw Halik
Relative translation mode now has three states: - disabled - always enabled - enabled when not aiming In the third mode, looking very close to center disables reltrans. The exact values aren't final.
2018-01-18compat/util: retireStanislaw Halik
Adjust usages.
2018-01-17gui/init: remove logspamStanislaw Halik
2018-01-17fix build (4)Stanislaw Halik
Issue: #721
2018-01-17fix build (3)Stanislaw Halik
2018-01-17gui/settings: fix variant buildStanislaw Halik
2018-01-16cleanupStanislaw Halik
2018-01-16gui, variant/default: move default UIStanislaw Halik
2018-01-16gui: fix paths prior to moving into variant/defaultStanislaw Halik
2018-01-16gui: don't export the main windowStanislaw Halik
2018-01-16gui/main-window: sysexists(3) isn't appropriateStanislaw Halik
2018-01-16gui/main-window: fix more build errors on non-win32Stanislaw Halik
Issue: #721
2018-01-16add missing copyright statementStanislaw Halik
2018-01-16logic, spline: get rid of using namespace in headerStanislaw Halik
2018-01-16gui/main-window: reformat max right columnStanislaw Halik
2018-01-14gui/main-window: don't crash with no trayStanislaw Halik
2018-01-14gui/keyboard: fix Linux/OSX buildStanislaw Halik
Class renaming broke this. Reported: https://github.com/opentrack/opentrack/issues/721#issuecomment-357457084
2018-01-14gui: fix trayStanislaw Halik
2018-01-14gui/spline: change horizontal/vertical guide countStanislaw Halik
The amount depends on the max value on X/Y scales.
2018-01-13gui/spline: reduce spline widget snap to gridStanislaw Halik
Issue: #722
2018-01-13cmake, main: work toward introducing alternative UIStanislaw Halik
We're going to base opentrack derivatives on the same branch. Previously merges were a living hell. Modularizing the UI code and having continuously-built executables will do a lot. First opentrack variant in progress is a TrackHat device for mouse and scrolling control for people with spine and hand/arm disabilities.
2018-01-12main: fix buildStanislaw Halik
2018-01-11cmake, gui, main: make user interface reusableStanislaw Halik
The work isn't complete. We need moving out all non-reusable parts away and only keeping user interface logic in a class.
2018-01-10many: get rid of trailing type specifiersStanislaw Halik
2018-01-10gui/main: disable denormals on win32Stanislaw Halik
2018-01-04main: workaround crash on exit without terminating processStanislaw Halik
2018-01-04gui: move checkbox to topStanislaw Halik
Users don't see it.
2018-01-03gui/settings: allow reltrans position onlyStanislaw Halik
Works also for "dynamic neck". Meant to ignore tracker position output but allow reltrans to output.
2018-01-03gui/process-detector: change separator charactersStanislaw Halik
Prevent common characters from breaking the saved list. Use unprintable characters. Add migration.
2017-12-18cmake: const correctnessStanislaw Halik
2017-12-10gui: fix spline snap value harderStanislaw Halik
Was checking wrong variable. Issue: #707
2017-12-10gui: fix setting spline snap valueStanislaw Halik
value<t>::valueChanged didn't fire on exact same value anymore.
2017-12-10options: rename templateStanislaw Halik
2017-12-09gui: cleanup dirty edits in settings dialogStanislaw Halik
2017-12-04api: add status check for modulesStanislaw Halik
2017-12-02logic: remove center_method settingStanislaw Halik
2017-10-29gui: fix module on main screen not savedStanislaw Halik
2017-10-27gui/main-window: annoy when running as rootStanislaw Halik
2017-10-27gui: rename source files onlyStanislaw Halik
2017-10-27gui/main-window: give ps3 eye time to stop properlyStanislaw Halik
2017-10-27gui: must close module dialogsStanislaw Halik
Otherwise settings don't get cancelled
2017-10-21logic/tracker: rename to pipelineStanislaw Halik
Could use a better name.
2017-10-20gui: don't close dialog on no-op changeStanislaw Halik
When profile changes but module controlling the dialog doesn't, don't close the opened dialog window.
2017-10-20options/scoped: use raiiStanislaw Halik
2017-10-20logic, spline: more spline work/fixesStanislaw Halik
- mapping window clamps are now value<max_clamp> in spline - clamp won't mess up saved spline content - clean up artifacts on spline widget
2017-10-20spline: allow switch pitch mapping max Y 90/180Stanislaw Halik
2017-10-20migrations: perform after bundle changed hooks runStanislaw Halik
2017-10-13options/tie: change "tie" overloadsStanislaw Halik
Adjust usages. There are ODR issues with MSVC and it doesn't support C++17 "static inline constexpr" _variables_. Otherwise, "signal_fun" could be a variable and not a function. The usages in accela/ewma2 dialog are more verbose now but the original API was silly.
2017-10-10compat/util: remove macro and typedefsStanislaw Halik