From 1edb87b13a58cbb87cbf99ee30cc5ee7eb15003a Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Sat, 27 Apr 2013 12:48:22 +0200 Subject: Implement game name in the UI, lost previously due to refactoring. --- ftnoir_protocol_base/ftnoir_protocol_base.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'ftnoir_protocol_base') diff --git a/ftnoir_protocol_base/ftnoir_protocol_base.h b/ftnoir_protocol_base/ftnoir_protocol_base.h index f1985677..6980cb51 100644 --- a/ftnoir_protocol_base/ftnoir_protocol_base.h +++ b/ftnoir_protocol_base/ftnoir_protocol_base.h @@ -60,7 +60,7 @@ struct IProtocol virtual void Initialize() = 0; virtual bool checkServerInstallationOK() = 0; virtual void sendHeadposeToGame( double *headpose, double *rawheadpose ) = 0; - virtual void getNameFromGame( char *dest ) = 0; // Take care dest can handle up to 100 chars... + virtual QString getGameName() = 0; }; //////////////////////////////////////////////////////////////////////////////// -- cgit v1.2.3