From 1122994bfa7a1ea61d3e8bcc262b21954aca2fdd Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Fri, 9 Dec 2016 12:33:15 +0100 Subject: gui, logic: add neck displacement feature With it enabled, user's neck will be treated as separate from the rotation pivot. Rotating to the left will reposition to the left in addition to the rotation, and so on. This feature is subtle but apparently very popular with DCS users. --- gui/options-dialog.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'gui/options-dialog.cpp') diff --git a/gui/options-dialog.cpp b/gui/options-dialog.cpp index bafddb57..8190b0f7 100644 --- a/gui/options-dialog.cpp +++ b/gui/options-dialog.cpp @@ -59,6 +59,9 @@ OptionsDialog::OptionsDialog(std::function pause_keybindings) : tie_setting(main.tcomp_disable_src_pitch, ui.tcomp_src_pitch_disable); tie_setting(main.tcomp_disable_src_roll, ui.tcomp_src_roll_disable); + tie_setting(main.neck_y, ui.neck_y); + tie_setting(main.neck_z, ui.neck_z); + tie_setting(main.a_x.zero, ui.pos_tx); tie_setting(main.a_y.zero, ui.pos_ty); tie_setting(main.a_z.zero, ui.pos_tz); -- cgit v1.2.3