/******************************************************************************** * FaceTrackNoIR This program is a private project of some enthusiastic * * gamers from Holland, who don't like to pay much for * * head-tracking. * * * * Copyright (C) 2012 Wim Vriend (Developing) * * Ron Hendriks (Researching and Testing) * * * * Homepage * * * * This program is free software; you can redistribute it and/or modify it * * under the terms of the GNU General Public License as published by the * * Free Software Foundation; either version 3 of the License, or (at your * * option) any later version. * * * * This program is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * * more details. * * * * You should have received a copy of the GNU General Public License along * * with this program; if not, see . * * * ********************************************************************************/ #pragma once #ifndef INCLUDED_FTN_FILTER_H #define INCLUDED_FTN_FILTER_H #include "..\ftnoir_filter_base\ftnoir_filter_base.h" #include "ui_FTNoIR_FilterControls.h" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // // EWMA Filter: Exponentially Weighted Moving Average filter with dynamic smoothing parameter // ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// class FTNoIR_Filter : public IFilter { public: FTNoIR_Filter(); ~FTNoIR_Filter(); void Release(); void Initialize(); void StartFilter(); void FilterHeadPoseData(THeadPoseData *current_camera_position, THeadPoseData *target_camera_position, THeadPoseData *new_camera_position, bool newTarget); void getFullName(QString *strToBeFilled); void getShortName(QString *strToBeFilled); void getDescription(QString *strToBeFilled); private: void loadSettings(); // Load the settings from the INI-file THeadPoseData newHeadPose; // Structure with new headpose bool first_run; float smoothing_frames_range; float alpha_smoothing; float prev_alpha[6]; float alpha[6]; float smoothed_alpha[6]; float kMinSmoothing; float kMaxSmoothing; float kSmoothingScaleCurve; QString filterFullName; // Filters' name and description QString filterShortName; QString filterDescription; }; //******************************************************************************************************* // FaceTrackNoIR Filter Settings-dialog. //******************************************************************************************************* // Widget that has controls for FTNoIR protocol filter-settings. class FilterControls: public QWidget, Ui::UICFilterControls, public IFilterDialog { Q_OBJECT public: explicit FilterControls(); virtual ~FilterControls(); void showEvent ( QShowEvent * event ); void Release(); // Member functions which are accessible from outside the DLL void Initialize(QWidget *parent, IFilterPtr ptr); void getFullName(QString *strToBeFilled); void getShortName(QString *strToBeFilled); void getDescription(QString *strToBeFilled); void getIcon(QIcon *icon); private: Ui::UICFilterControls ui; void loadSettings(); void save(); /** helper **/ bool settingsDirty; QString filterFullName; // Filters' name and description QString filterShortName; QString filterDescription; IFilterPtr pFilter; // If the filter was active when the dialog was opened, this will hold a pointer to the Filter instance private slots: void doOK(); void doCancel(); void settingChanged() { settingsDirty = true; }; void settingChanged( int ) { settingsDirty = true; }; }; #endif //INCLUDED_FTN_FILTER_H //END