/******************************************************************************** * FaceTrackNoIR This program is a private project of the some enthusiastic * * gamers from Holland, who don't like to pay much for * * head-tracking. * * * * Copyright (C) 2010 Wim Vriend (Developing) * * Ron Hendriks (Researching and Testing) * * * * Homepage * * * * This program is free software; you can redistribute it and/or modify it * * under the terms of the GNU General Public License as published by the * * Free Software Foundation; either version 3 of the License, or (at your * * option) any later version. * * * * This program is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * * more details. * * * * You should have received a copy of the GNU General Public License along * * with this program; if not, see . * * * * FTServer FTServer is the Class, that communicates headpose-data * * to games, using the FreeTrackClient.dll. * ********************************************************************************/ /* Modifications (last one on top): 20110401 - WVR: Moved protocol to a DLL, convenient for installation etc. 20101224 - WVR: Base class is no longer inheriting QThread. sendHeadposeToGame is called from run() of Tracker.cpp 20100601 - WVR: Added Mutex-bit in run(). Thought it wasn't so important (still do...). 20100523 - WVR: Implemented the Freetrack-protocol just like Freetrack does. Earlier FaceTrackNoIR only worked with an adapted DLL, with a putdata function. Now it works direcly in shared memory! */ #include "ftnoir_protocol_ft.h" /** constructor **/ FTNoIR_Protocol_FT::FTNoIR_Protocol_FT() { comhandle = 0; loadSettings(); ProgramName = ""; } /** destructor **/ FTNoIR_Protocol_FT::~FTNoIR_Protocol_FT() { // // Destroy the File-mapping // FTDestroyMapping(); // // Free the DLL's // //////FTClientLib.unload(); } /** helper to Auto-destruct **/ void FTNoIR_Protocol_FT::Release() { delete this; } void FTNoIR_Protocol_FT::Initialize() { return; } // // Load the current Settings from the currently 'active' INI-file. // void FTNoIR_Protocol_FT::loadSettings() { } // // Update Headpose in Game. // void FTNoIR_Protocol_FT::sendHeadposeToGame( THeadPoseData *headpose ) { float virtPosX; float virtPosY; float virtPosZ; float virtRotX; float virtRotY; float virtRotZ; float headPosX; float headPosY; float headPosZ; float headRotX; float headRotY; float headRotZ; PDWORD_PTR MsgResult = 0; // // Scale the Raw measurements to the client measurements. // headRotX = getRadsFromDegrees(headpose->pitch); headRotY = getRadsFromDegrees(headpose->yaw); headRotZ = getRadsFromDegrees(headpose->roll); headPosX = headpose->x * 10; headPosY = headpose->y * 10; headPosZ = headpose->z * 10; virtRotX = getRadsFromDegrees(headpose->pitch); virtRotY = getRadsFromDegrees(headpose->yaw); virtRotZ = getRadsFromDegrees(headpose->roll); virtPosX = headpose->x * 10; virtPosY = headpose->y * 10; virtPosZ = headpose->z * 10; // // Check if the pointer is OK and wait for the Mutex. // if ( (pMemData != NULL) && (WaitForSingleObject(hFTMutex, 100) == WAIT_OBJECT_0) ) { // // Copy the Raw measurements directly to the client. // pMemData->data.RawX = headPosX; pMemData->data.RawY = headPosY; pMemData->data.RawZ = headPosZ; pMemData->data.RawPitch = headRotX; pMemData->data.RawYaw = headRotY; pMemData->data.RawRoll = headRotZ; // // pMemData->data.X = virtPosX; pMemData->data.Y = virtPosY; pMemData->data.Z = virtPosZ; pMemData->data.Pitch = virtRotX; pMemData->data.Yaw = virtRotY; pMemData->data.Roll = virtRotZ; // // Leave some values 0 yet... // pMemData->data.X1 = pMemData->data.DataID + 10; pMemData->data.X2 = 0; pMemData->data.X3 = 0; pMemData->data.X4 = 0; pMemData->data.Y1 = 0; pMemData->data.Y2 = 0; pMemData->data.Y3 = 0; pMemData->data.Y4 = 0; //qDebug() << "FTServer says: pMemData.DataID =" << pMemData->data.DataID; //qDebug() << "FTServer says: ProgramName =" << pMemData->ProgramName; // // Check if the handle that was sent to the Game, was changed (on x64, this will be done by the ED-API) // If the "Report Program Name" command arrives (which is a '1', for now), raise the event from here! // if (hMainWindow != pMemData->handle) { // Handle in memory-mapping was changed! comhandle = (__int32) pMemData->handle; // Get the command from the Game. if (comhandle == 1) { // "Report Program Name" SendMessageTimeout( (HWND) hMainWindow, RegisterWindowMessageA(FT_PROGRAMID), 0, 0, 0, 2000, MsgResult); pMemData->handle = 0; // Reset the command, to enable future commands... } } ReleaseMutex(hFTMutex); } pMemData->data.DataID += 1; } // // Check if the Client DLL exists and load it (to test it), if so. // Returns 'true' if all seems OK. // bool FTNoIR_Protocol_FT::checkServerInstallationOK( HANDLE handle ) { QSettings settings("Freetrack", "FreetrackClient"); // Registry settings (in HK_USER) QString aLocation; // Location of Client DLL QString aFileName; // File Path and Name importProvider provider; char *pProvider; qDebug() << "FTCheckClientDLL says: Starting Function"; try { // // Load the FreeTrackClient.dll from the current path of FaceTrackNoIR, because there is no // guarantee FreeTrack is also installed. // // Write this path in the registry (under FreeTrack/FreeTrackClient, for the game(s). // aLocation = QCoreApplication::applicationDirPath() + "/"; qDebug() << "FTCheckClientDLL says: Location of DLL =" << aLocation; // // Append a '/' to the Path and then the name of the dll. // aFileName = aLocation; aFileName.append(FT_CLIENT_FILENAME); qDebug() << "FTCheckClientDLL says: Full path of DLL =" << aFileName; if ( QFile::exists( aFileName ) ) { qDebug() << "FTCheckClientDLL says: DLL exists!"; // // Write the path to the key in the Registry, so the game(s) can find it too... // settings.setValue( "Path" , aLocation ); // // Load the DLL and map to the functions in it. // ////////FTClientLib.setFileName(aFileName); ////////FTClientLib.load(); ////////provider = (importProvider) FTClientLib.resolve("FTProvider"); ////////if (provider) { //////// pProvider = provider(); //////// qDebug() << "FTCheckClientDLL says: Provider =" << pProvider; ////////} } else { QMessageBox::information(0, "FaceTrackNoIR error", QString("Necessary file (FreeTrackClient.dll) was NOT found!\n")); return false; } } catch(...) { settings.~QSettings(); } return FTCreateMapping( handle ); } // // Create a memory-mapping to the TrackIR data. // It contains the tracking data, a handle to the main-window and the program-name of the Game! // // bool FTNoIR_Protocol_FT::FTCreateMapping( HANDLE handle ) { qDebug() << "FTCreateMapping says: Starting Function"; // // A FileMapping is used to create 'shared memory' between the FTServer and the FTClient. // // Try to create a FileMapping to the Shared Memory. // If one already exists: close it. // hFTMemMap = CreateFileMappingA( INVALID_HANDLE_VALUE , 00 , PAGE_READWRITE , 0 , sizeof( TFreeTrackData ) + sizeof( HANDLE ) + 100, (LPCSTR) FT_MM_DATA ); if ( hFTMemMap != 0 ) { qDebug() << "FTCreateMapping says: FileMapping Created!" << hFTMemMap; } if ( ( hFTMemMap != 0 ) && ( (long) GetLastError == ERROR_ALREADY_EXISTS ) ) { CloseHandle( hFTMemMap ); hFTMemMap = 0; } // // Create a new FileMapping, Read/Write access // hFTMemMap = OpenFileMappingA( FILE_MAP_ALL_ACCESS , false , (LPCSTR) FT_MM_DATA ); if ( ( hFTMemMap != 0 ) ) { qDebug() << "FTCreateMapping says: FileMapping Opened:" << hFTMemMap; pMemData = (FTMemMap *) MapViewOfFile(hFTMemMap, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(TFreeTrackData) + sizeof(hFTMemMap) + 100); if (pMemData != NULL) { pMemData->handle = handle; // The game uses the handle, to send a message that the Program-Name was set! hMainWindow = handle; } hFTMutex = CreateMutexA(NULL, false, FREETRACK_MUTEX); } else { QMessageBox::information(0, "FaceTrackNoIR error", QString("FTServer Error! \n")); return false; } if (pMemData != NULL) { pMemData->data.DataID = 1; pMemData->data.CamWidth = 100; pMemData->data.CamHeight = 250; } return true; } // // Destory the FileMapping to the shared memory // void FTNoIR_Protocol_FT::FTDestroyMapping() { if ( pMemData != NULL ) { UnmapViewOfFile ( pMemData ); } CloseHandle( hFTMutex ); CloseHandle( hFTMemMap ); hFTMemMap = 0; } // // Return a name, if present the name from the Game, that is connected... // void FTNoIR_Protocol_FT::getNameFromGame( char *dest ) { sprintf_s(dest, 99, "FreeTrack interface"); qDebug() << "FTNoIR_Protocol_FT::getNameFromGame says: Started, pMemData = " << pMemData << ", mutex = " << hFTMutex; // // Check if the pointer is OK and wait for the Mutex. // // if ( (pMemData != NULL) && (WaitForSingleObject(hFTMutex, 100) == WAIT_OBJECT_0) ) { if (pMemData != NULL) { qDebug() << "FTNoIR_Protocol_FT::getNameFromGame says: Inside MemData"; sprintf_s(dest, 99, "%s", pMemData->ProgramName); } return; } //////////////////////////////////////////////////////////////////////////////// // Factory function that creates instances if the Protocol object. // Export both decorated and undecorated names. // GetProtocol - Undecorated name, which can be easily used with GetProcAddress // Win32 API function. // _GetProtocol@0 - Common name decoration for __stdcall functions in C language. #pragma comment(linker, "/export:GetProtocol=_GetProtocol@0") FTNOIR_PROTOCOL_BASE_EXPORT IProtocolPtr __stdcall GetProtocol() { return new FTNoIR_Protocol_FT; } //******************************************************************************************************* // FaceTrackNoIR Client Settings-dialog. //******************************************************************************************************* // // Constructor for server-settings-dialog // FTControls::FTControls() : QWidget() { QString aFileName; // File Path and Name ui.setupUi( this ); // Connect Qt signals to member-functions connect(ui.btnOK, SIGNAL(clicked()), this, SLOT(doOK())); connect(ui.btnCancel, SIGNAL(clicked()), this, SLOT(doCancel())); // connect(ui.chkTIRViews, SIGNAL(stateChanged(int)), this, SLOT(chkTIRViewsChanged())); // Load the settings from the current .INI-file loadSettings(); } // // Destructor for server-dialog // FTControls::~FTControls() { qDebug() << "~FTControls() says: started"; } void FTControls::Release() { delete this; } // // Initialize tracker-client-dialog // void FTControls::Initialize(QWidget *parent) { QPoint offsetpos(100, 100); if (parent) { this->move(parent->pos() + offsetpos); } show(); } // // OK clicked on server-dialog // void FTControls::doOK() { save(); this->close(); } // override show event void FTControls::showEvent ( QShowEvent * event ) { loadSettings(); } // // Cancel clicked on server-dialog // void FTControls::doCancel() { // // Ask if changed Settings should be saved // if (settingsDirty) { int ret = QMessageBox::question ( this, "Settings have changed", "Do you want to save the settings?", QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel, QMessageBox::Discard ); qDebug() << "doCancel says: answer =" << ret; switch (ret) { case QMessageBox::Save: save(); this->close(); break; case QMessageBox::Discard: this->close(); break; case QMessageBox::Cancel: // Cancel was clicked break; default: // should never be reached break; } } else { this->close(); } } // // Load the current Settings from the currently 'active' INI-file. // void FTControls::loadSettings() { qDebug() << "loadSettings says: Starting "; QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER) QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) qDebug() << "loadSettings says: iniFile = " << currentFile; iniFile.beginGroup ( "FT" ); // ui.chkTIRViews->setChecked (iniFile.value ( "useTIRViews", 0 ).toBool()); iniFile.endGroup (); settingsDirty = false; } // // Save the current Settings to the currently 'active' INI-file. // void FTControls::save() { QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER) QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) iniFile.beginGroup ( "FT" ); // iniFile.setValue ( "useTIRViews", ui.chkTIRViews->isChecked() ); iniFile.endGroup (); settingsDirty = false; } //////////////////////////////////////////////////////////////////////////////// // Factory function that creates instances if the Protocol-settings dialog object. // Export both decorated and undecorated names. // GetProtocolDialog - Undecorated name, which can be easily used with GetProcAddress // Win32 API function. // _GetProtocolDialog@0 - Common name decoration for __stdcall functions in C language. #pragma comment(linker, "/export:GetProtocolDialog=_GetProtocolDialog@0") FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDialogPtr __stdcall GetProtocolDialog( ) { return new FTControls; }