#include "FaceApp.h"
#include "windows.h"
#include "FTTypes.h"
#include "FTIRTypes.h"
#include <QDebug>
//
// Override the Application MessageFilter, to receive messages from the game(s)
//
bool FaceApp::winEventFilter( MSG * msg, long * result )
{
int msgType = msg->message; // test line
if (msgType == msgID_FTClient) {
qDebug() << "FaceApp::winEventFilter says: game tickles me =" << msgType << "hwnd =" << msg->hwnd;
if (mainWindow != NULL) {
mainWindow->getGameProgramName();
}
}
////if (msgType == WM_HOTKEY) {
//// switch ( msg->wParam ) {
//// case 777:
//// qDebug() << "FaceApp::winEventFilter says: HOME pressed";
//// break;
//// case 778:
//// qDebug() << "FaceApp::winEventFilter says: END pressed";
//// break;
//// default:
//// qDebug() << "FaceApp::winEventFilter says: unknown HotKey pressed";
//// break;
//// }
////}
return( false );
}
//
// Setup the EventFilter
//
void FaceApp::SetupEventFilter( FaceTrackNoIR *window ) {
mainWindow = window;
msgID_FTClient = RegisterWindowMessageA ( FT_PROGRAMID );
qDebug() << "FaceApp::SetupEventFilter says: Message ID =" << msgID_FTClient;
msgID_FTIR_Register = RegisterWindowMessageA ( FTIR_REGISTER_PROGRAMHANDLE );
msgID_FTIR_UnRegister = RegisterWindowMessageA ( FTIR_UNREGISTER_PROGRAMHANDLE );
////if ( RegisterHotKey( window->winId(), 777, MOD_WIN, VK_HOME ) ) {
//// qDebug() << "FaceApp::SetupEventFilter says: RegisterHotKey HOME =" << VK_HOME;
////}
////if ( RegisterHotKey( window->winId(), 778, MOD_WIN, VK_END ) ) {
//// qDebug() << "FaceApp::SetupEventFilter says: RegisterHotKey END =" << VK_END;
////}
////
////QAbstractEventDispatcher *evtdis = QAbstractEventDispatcher::instance();
////if (evtdis != NULL) {
//// qDebug() << "FaceApp::SetupEventFilter says: EventDispatcher found!";
////}
}