[Tracking] Smooth=10 NeutralZone=5 sensYaw=200 sensPitch=200 sensRoll=100 sensX=100 sensY=100 sensZ=100 invertYaw=false invertPitch=true invertRoll=false invertX=true invertY=false invertZ=false useEWMA=true redYaw=75 redPitch=75 redRoll=75 redX=75 redY=75 redZ=75 minSmooth=20 powCurve=10 maxSmooth=70 [GameProtocol] Selection=4 [Curves] Yaw_point1=@Variant(\0\0\0\x1a@\b\0\0\0\0\0\0@\x18\0\0\0\0\0\0) Yaw_point2=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@1\0\0\0\0\0\0) Yaw_point3=@Variant(\0\0\0\x1a@P\xc0\0\0\0\0\0@@\x80\0\0\0\0\0) Yaw_point4=@Variant(\0\0\0\x1a@e`\0\0\0\0\0@I\0\0\0\0\0\0) Pitch_point1=@Variant(\0\0\0\x1a@\x14\0\0\0\0\0\0@\x14\0\0\0\0\0\0) Pitch_point2=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@1\0\0\0\0\0\0) Pitch_point3=@Variant(\0\0\0\x1a@R\0\0\0\0\0\0@@\x80\0\0\0\0\0) Pitch_point4=@Variant(\0\0\0\x1a@e\x80\0\0\0\0\0@I\0\0\0\0\0\0) Roll_point1=@Variant(\0\0\0\x1a@\x10\0\0\0\0\0\0@\x18\0\0\0\0\0\0) Roll_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0) Roll_point3=@Variant(\0\0\0\x1a@D\x80\0\0\0\0\0@A\0\0\0\0\0\0) Roll_point4=@Variant(\0\0\0\x1a@Y@\0\0\0\0\0@I\0\0\0\0\0\0) X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) X_point2="@Variant(\0\0\0\x1a@;\0\0\0\0\0\0@1\0\0\0\0\0\0)" X_point3=@Variant(\0\0\0\x1a@K\0\0\0\0\0\0@B\0\0\0\0\0\0) X_point4=@Variant(\0\0\0\x1a@Z@\0\0\0\0\0@I\0\0\0\0\0\0) Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) Y_point2=@Variant(\0\0\0\x1a@A\0\0\0\0\0\0@4\0\0\0\0\0\0) Y_point3=@Variant(\0\0\0\x1a@O\x80\0\0\0\0\0@B\x80\0\0\0\0\0) Y_point4=@Variant(\0\0\0\x1a@Z\0\0\0\0\0\0@I\0\0\0\0\0\0) Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) Z_point2=@Variant(\0\0\0\x1a@<\0\0\0\0\0\0@3\0\0\0\0\0\0) Z_point3=@Variant(\0\0\0\x1a@N\x80\0\0\0\0\0@D\0\0\0\0\0\0) Z_point4=@Variant(\0\0\0\x1a@Y\x80\0\0\0\0\0@I\0\0\0\0\0\0) [TrackerSource] Selection=0 [KB_Shortcuts] Keycode_Center=199 Shift_Center=false Ctrl_Center=false Alt_Center=false Keycode_StartStop=207 Shift_StartStop=false Ctrl_StartStop=false Alt_StartStop=false SetZero=true SetEngineStop=true Keycode_Inhibit=0 Shift_Inhibit=false Ctrl_Inhibit=false Alt_Inhibit=false Inhibit_Pitch=false Inhibit_Yaw=false Inhibit_Roll=false Inhibit_X=false Inhibit_Y=false Inhibit_Z=false Keycode_GameZero=0 Shift_GameZero=false Ctrl_GameZero=false Alt_GameZero=false Enable_ReverseAxis=false RA_Yaw=40 RA_ZPos=-20 RA_ToZPos=50