#include "tracker_types.h" #include "rotation.h" #include "facetracknoir/plugin-api.hpp" #define PI 3.14159265358979323846264 #define D2R PI/180.0 #define R2D 180.0/PI T6DOF operator-(const T6DOF& A, const T6DOF& B) { RotationType R_A(A.axes[Yaw]*D2R, A.axes[Pitch]*D2R, A.axes[Roll]*D2R); RotationType R_B(B.axes[Yaw]*D2R, B.axes[Pitch]*D2R, B.axes[Roll]*D2R); RotationType R_C = R_A * R_B.inv(); T6DOF C; R_C.toEuler(C.axes[Yaw], C.axes[Pitch], C.axes[Roll]); C.axes[Yaw] *= R2D; C.axes[Pitch] *= R2D; C.axes[Roll] *= R2D; C.axes[TX] = A.axes[TX] - B.axes[TX]; C.axes[TY] = A.axes[TY] - B.axes[TY]; C.axes[TZ] = A.axes[TZ] - B.axes[TZ]; return C; } T6DOF operator+(const T6DOF& A, const T6DOF& B) { RotationType R_A(A.axes[Yaw]*D2R, A.axes[Pitch]*D2R, A.axes[Roll]*D2R); RotationType R_B(B.axes[Yaw]*D2R, B.axes[Pitch]*D2R, B.axes[Roll]*D2R); RotationType R_C = R_A * R_B; T6DOF C; R_C.toEuler(C.axes[Yaw], C.axes[Pitch], C.axes[Roll]); C.axes[Yaw] *= R2D; C.axes[Pitch] *= R2D; C.axes[Roll] *= R2D; C.axes[TX] = A.axes[TX] + B.axes[TX]; C.axes[TY] = A.axes[TY] + B.axes[TY]; C.axes[TZ] = A.axes[TZ] + B.axes[TZ]; return C; }