AccelaUICdialog_accelaFilter settingsSmoothingPosition filtering (X, Y, Z - translation)0mmDeadzoneRotation filtering (Yaw, pitch, and roll)0°Rotation Smoothing (Added when zoomed)0° Max ZMax Added<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p align="center" style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Accela + Hamilton Filter</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">For both rotations and positions: No movement occurs within the dead zone.</p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">For larger movements, rotation and translation occurs toward the new measurement. The strength is determined by the Smoothing setting and the builtin Accela gain curves.</p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">When you lean forward, smoothing is added up to the set maximum at the distance of Max Z.</p></body></html>accela_hamiltonDllAccelaHamiltondialog_accela_hamilton%1°%1mm