/* Copyright (c) 2015 Stanislaw Halik * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. */ #pragma once #include "ui_ftnoir_mousecontrols.h" #include #include "opentrack/plugin-api.hpp" #include "opentrack/options.hpp" using namespace options; struct settings : opts { value Mouse_X, Mouse_Y; settings() : opts("mouse-proto"), Mouse_X(b, "mouse-x", 0), Mouse_Y(b, "mouse-y", 0) {} }; class FTNoIR_Protocol : public IProtocol { public: FTNoIR_Protocol() : last_x(0), last_y(0) {} bool correct(); void pose( const double *headpose); QString game_name() { return "Mouse tracker"; } int last_x, last_y; private: struct settings s; }; class MOUSEControls: public IProtocolDialog { Q_OBJECT public: MOUSEControls(); void register_protocol(IProtocol *) {} void unregister_protocol() {} private: Ui::UICMOUSEControls ui; settings s; private slots: void doOK(); void doCancel(); }; class FTNoIR_ProtocolDll : public Metadata { public: QString name() { return QString("mouse emulation"); } QIcon icon() { return QIcon(":/images/mouse.png"); } };