/******************************************************************************** * FaceTrackNoIR This program is a private project of some enthusiastic * * gamers from Holland, who don't like to pay much for * * head-tracking. * * * * Copyright (C) 2010-2011 Wim Vriend (Developing) * * Ron Hendriks (Researching and Testing) * * * * http://facetracknoir.sourceforge.net/home/default.htm * * * * This program is free software; you can redistribute it and/or modify it * * under the terms of the GNU General Public License as published by the * * Free Software Foundation; either version 3 of the License, or (at your * * option) any later version. * * * * This program is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * * more details. * * * * You should have received a copy of the GNU General Public License along * * with this program; if not, see . * * * * FTNoIR_Protocol_Mouse The Class, that communicates headpose-data by * * generating Mouse commands. * * Many games (like FPS's) support Mouse-look features, * * but no face-tracking. * ********************************************************************************/ #pragma once #ifndef INCLUDED_MOUSESERVER_H #define INCLUDED_MOUSESERVER_H #include "ui_ftnoir_mousecontrols.h" #include #include #include #include #include #include #include #include #include "facetracknoir/plugin-api.hpp" #include "facetracknoir/options.h" using namespace options; struct settings { pbundle b; value Mouse_X, Mouse_Y; settings() : b(bundle("mouse-proto")), Mouse_X(b, "mouse-x", 0), Mouse_Y(b, "mouse-y", 0) {} }; #define MOUSE_AXIS_MIN 0 #define MOUSE_AXIS_MAX 65535 class FTNoIR_Protocol : public IProtocol { public: FTNoIR_Protocol() {} bool checkServerInstallationOK(); void sendHeadposeToGame( const double *headpose); QString getGameName() { return "Mouse tracker"; } void reload(); private: struct settings s; }; class MOUSEControls: public QWidget, public IProtocolDialog { Q_OBJECT public: MOUSEControls(); void registerProtocol(IProtocol *protocol) { _proto = (FTNoIR_Protocol *) protocol; } void unRegisterProtocol() { _proto = NULL; } private: Ui::UICMOUSEControls ui; settings s; FTNoIR_Protocol* _proto; private slots: void doOK(); void doCancel(); }; class FTNoIR_ProtocolDll : public Metadata { public: void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("Mouse Look"); } void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("Mouse Look"); } void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Mouse Look protocol"); } void getIcon(QIcon *icon) { *icon = QIcon(":/images/mouse.png"); } }; #endif//INCLUDED_MOUSESERVER_H //END