/********************************************************************************
* FaceTrackNoIR         This program is a private project of some enthusiastic          *
*                                       gamers from Holland, who don't like to pay much for                     *
*                                       head-tracking.                                                                                          *
*                                                                                                                                                               *
* Copyright (C) 2010-2011       Wim Vriend (Developing)                                                         *
*                                                       Ron Hendriks (Researching and Testing)                          *
*                                                                                                                                                               *
* http://facetracknoir.sourceforge.net/home/default.htm                                                 *
*                                                                                                                                                               *
* This program is free software; you can redistribute it and/or modify it               *
* under the terms of the GNU General Public License as published by the                 *
* Free Software Foundation; either version 3 of the License, or (at your                *
* option) any later version.                                                                                                    *
*                                                                                                                                                               *
* This program is distributed in the hope that it will be useful, but                   *
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY    *
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for   *
* more details.                                                                                                                                 *
*                                                                                                                                                               *
* You should have received a copy of the GNU General Public License along               *
* with this program; if not, see .                                *
*                                                                                                                                                               *
* FTNoIR_Protocol_Mouse The Class, that communicates headpose-data by                   *
*                                               generating Mouse commands.                                                              *
*                                               Many games (like FPS's) support Mouse-look features,    *
*                                               but no face-tracking.                                                                   *
********************************************************************************/
#pragma once
#ifndef INCLUDED_MOUSESERVER_H
#define INCLUDED_MOUSESERVER_H
#include "ui_ftnoir_mousecontrols.h"
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include "opentrack/plugin-api.hpp"
#include "opentrack/options.hpp"
using namespace options;
struct settings : opts {
    value Mouse_X, Mouse_Y;
    settings() :
        opts("mouse-proto"),
        Mouse_X(b, "mouse-x", 0),
        Mouse_Y(b, "mouse-y", 0)
    {}
};
#define MOUSE_AXIS_MIN 0
#define MOUSE_AXIS_MAX 65535
class FTNoIR_Protocol : public IProtocol
{
public:
    FTNoIR_Protocol() : last_x(0), last_y(0) {}
    bool correct();
    void pose( const double *headpose);
    QString game_name() {
        return "Mouse tracker";
    }
    int last_x, last_y;
private:
    struct settings s;
};
class MOUSEControls: public IProtocolDialog
{
    Q_OBJECT
public:
    MOUSEControls();
    void register_protocol(IProtocol *) {}
    void unregister_protocol() {}
private:
    Ui::UICMOUSEControls ui;
    settings s;
private slots:
    void doOK();
    void doCancel();
};
class FTNoIR_ProtocolDll : public Metadata
{
public:
    QString name() { return QString("mouse emulation"); }
    QIcon icon() { return QIcon(":/images/mouse.png"); }
};
#endif//INCLUDED_MOUSESERVER_H
//END