#include "steamvr.hpp" #include "api/plugin-api.hpp" dialog::dialog() { ui.setupUi(this); connect(ui.buttonBox, SIGNAL(accepted()), this, SLOT(doOK())); connect(ui.buttonBox, SIGNAL(rejected()), this, SLOT(doCancel())); } void dialog::doOK() { s.b->save(); close(); } void dialog::doCancel() { close(); }