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#ifndef FTNOIR_FILTER_BASE_H
#define FTNOIR_FILTER_BASE_H
#include "ftnoir_filter_base_global.h"
#include "..\ftnoir_tracker_base\ftnoir_tracker_base.h"
#include <QString>
#include <QList>
// COM-Like abstract interface.
// This interface doesn't require __declspec(dllexport/dllimport) specifier.
// Method calls are dispatched via virtual table.
// Any C++ compiler can use it.
// Instances are obtained via factory function.
struct IFilter
{
virtual void Release() = 0;
virtual void Initialize() = 0;
virtual void FilterHeadPoseData(THeadPoseData *current_camera_position, THeadPoseData *target_camera_position, THeadPoseData *new_camera_position, bool newTarget) = 0;
virtual void getFilterFullName(QString *strToBeFilled) = 0;
virtual void getFilterShortName(QString *strToBeFilled) = 0;
virtual void getFilterDescription(QString *strToBeFilled) = 0;
//parameter value get/set - returns true if successful, false if not
virtual bool setParameterValue(const int index, const float newvalue) = 0;
};
// Handle type. In C++ language the iterface type is used.
typedef IFilter* FILTERHANDLE;
////////////////////////////////////////////////////////////////////////////////
//
#ifdef __cplusplus
# define EXTERN_C extern "C"
#else
# define EXTERN_C
#endif // __cplusplus
// Factory function that creates instances of the Filter object.
EXTERN_C
FTNOIR_FILTER_BASE_EXPORT
FILTERHANDLE
__stdcall
GetFilter(
void);
#endif // FTNOIR_FILTER_BASE_H
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