diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2022-02-18 09:50:12 +0100 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-02-18 09:50:12 +0100 |
commit | 2cb5bd6768c1c6aa5ec7e1ac2028052bba383fdf (patch) | |
tree | f875e47aeeb31f485611a8b2b88a5eb8afd08c86 | |
parent | d0ff22593b1783bf6c76c1db3922075244a23d11 (diff) |
reformat
-rw-r--r-- | main.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -59,9 +59,9 @@ application::application(const Arguments& arguments): vertices[i] = { positions[i], texcoords[i] }; _mesh.setCount((int)std::size(indices)) - .addVertexBuffer(GL::Buffer{vertices}, 0, tile_shader::Position{}, tile_shader::TextureCoordinates{}) - .setIndexBuffer(GL::Buffer{indices}, 0, - GL::MeshIndexType::UnsignedShort); + .addVertexBuffer(GL::Buffer{vertices}, 0, + tile_shader::Position{}, tile_shader::TextureCoordinates{}) + .setIndexBuffer(GL::Buffer{indices}, 0, GL::MeshIndexType::UnsignedShort); } void application::drawEvent() { |