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authorStanislaw Halik <sthalik@misaki.pl>2023-06-10 11:16:08 +0200
committerStanislaw Halik <sthalik@misaki.pl>2023-06-10 11:16:08 +0200
commit5162552e90c42afc5c7f8eda642e44debc67abcb (patch)
tree4fc89e95a41917728cf1077f39cea7511fbcd1f0
parent411b53fd96b3e43960fcd1bf4bfeefe4c5e2f164 (diff)
draw: fix evil typo
-rw-r--r--draw/anim.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/draw/anim.cpp b/draw/anim.cpp
index 254661e5..0270ef6d 100644
--- a/draw/anim.cpp
+++ b/draw/anim.cpp
@@ -79,7 +79,7 @@ void anim_mesh::draw(tile_shader& shader, const Vector2i& win_size, chunk& c, st
GL::MeshView mesh{mesh_};
atlas.texture().bind(0);
mesh.setCount((int)(quad_index_count * 1));
- mesh.setIndexRange((int)(i*quad_index_count), 0, max_index);
+ mesh.setIndexRange((int)(x.mesh_idx*quad_index_count), 0, max_index);
shader.draw(mesh);
i++;
}