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authorStanislaw Halik <sthalik@misaki.pl>2023-09-13 06:24:40 +0200
committerStanislaw Halik <sthalik@misaki.pl>2023-09-13 06:25:02 +0200
commit6b2bce41a28cda1551348a1dfc38031a038ddf47 (patch)
tree7ba1a4b96ae3bb2d2eeea95e944f99b682b11c38
parentb964ecbd4b07df6d8e3fc16aefd82aade2210e03 (diff)
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-rw-r--r--src/object.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/object.hpp b/src/object.hpp
index fc27d5c4..2abd49b5 100644
--- a/src/object.hpp
+++ b/src/object.hpp
@@ -23,7 +23,7 @@ struct object_proto
uint16_t delta = 0, frame = 0;
object_type type : 3 = object_type::none;
rotation r : rotation_BITS = rotation::N;
- pass_mode pass : pass_mode_BITS = pass_mode::see_through;
+ pass_mode pass : pass_mode_BITS = pass_mode::see_through; // todo move to struct scenery, add inherit bit
object_proto& operator=(const object_proto&);
object_proto();