diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-06 09:05:56 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-06 09:05:56 +0200 |
commit | b28ab01dceffa15bddedd6a59add89c87af7f289 (patch) | |
tree | 7d1a864739ef3fc119342fae94af565f1cf60306 | |
parent | ffe92653a7ec4138aa39d38fe8c68d0f0682f062 (diff) |
a
-rw-r--r-- | loader.hpp | 6 | ||||
-rw-r--r-- | main/loader-impl.cpp | 12 | ||||
-rw-r--r-- | main/main.cpp | 4 | ||||
-rw-r--r-- | tile-atlas.cpp | 13 | ||||
-rw-r--r-- | tile-atlas.hpp | 4 |
5 files changed, 20 insertions, 19 deletions
@@ -13,9 +13,9 @@ struct tile_atlas; struct loader_ { - virtual std::string shader(const Containers::StringView& filename) = 0; - virtual Trade::ImageData2D tile_texture(const Containers::StringView& filename) = 0; - virtual std::shared_ptr<struct tile_atlas> tile_atlas(const Containers::StringView& filename, Vector2i size) = 0; + virtual std::string shader(Containers::StringView filename) = 0; + virtual Trade::ImageData2D tile_texture(Containers::StringView filename) = 0; + virtual std::shared_ptr<struct tile_atlas> tile_atlas(Containers::StringView filename, Vector2i size) = 0; static void destroy(); loader_(const loader_&) = delete; diff --git a/main/loader-impl.cpp b/main/loader-impl.cpp index 24d43fdb..1f15ea68 100644 --- a/main/loader-impl.cpp +++ b/main/loader-impl.cpp @@ -28,15 +28,15 @@ struct loader_impl final : loader_ std::unordered_map<std::string, std::shared_ptr<struct tile_atlas>> atlas_map; - std::string shader(const Containers::StringView& filename) override; - Trade::ImageData2D tile_texture(const Containers::StringView& filename) override; - std::shared_ptr<struct tile_atlas> tile_atlas(const Containers::StringView& filename, Vector2i size) override; + std::string shader(Containers::StringView filename) override; + Trade::ImageData2D tile_texture(Containers::StringView filename) override; + std::shared_ptr<struct tile_atlas> tile_atlas(Containers::StringView filename, Vector2i size) override; explicit loader_impl(); ~loader_impl() override; }; -std::string loader_impl::shader(const Containers::StringView& filename) +std::string loader_impl::shader(Containers::StringView filename) { if (!shader_res) shader_res = std::make_optional<Utility::Resource>("game/shaders"); @@ -46,7 +46,7 @@ std::string loader_impl::shader(const Containers::StringView& filename) return ret; } -std::shared_ptr<tile_atlas> loader_impl::tile_atlas(const Containers::StringView& name, Vector2i size) +std::shared_ptr<tile_atlas> loader_impl::tile_atlas(Containers::StringView name, Vector2i size) { auto it = atlas_map.find(name); if (it != atlas_map.end()) @@ -57,7 +57,7 @@ std::shared_ptr<tile_atlas> loader_impl::tile_atlas(const Containers::StringView return atlas; } -Trade::ImageData2D loader_impl::tile_texture(const Containers::StringView& filename) +Trade::ImageData2D loader_impl::tile_texture(Containers::StringView filename) { if(!tga_importer || !tga_importer->openFile(filename)) ABORT("can't open tile image '%s'", filename.cbegin()); diff --git a/main/main.cpp b/main/main.cpp index f58228c6..4acdd471 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -56,7 +56,7 @@ struct app final : Platform::Application tile_shader _shader; tile_atlas_ floor1 = loader.tile_atlas("../share/game/images/metal1.tga", {2, 2}); tile_atlas_ floor2 = loader.tile_atlas("../share/game/images/floor1.tga", {4, 4}); - tile_atlas_ wall1 = loader.tile_atlas("../share/game/images/metal2.tga", {2, 2}); + tile_atlas_ wall1 = loader.tile_atlas("../share/game/images/wood2.tga", {2, 2}); tile_atlas_ wall2 = loader.tile_atlas("../share/game/images/wood1.tga", {2, 2}); chunk _chunk = make_test_chunk(); floor_mesh _floor_mesh; @@ -104,7 +104,7 @@ app::app(const Arguments& arguments): .setTitle("Test") .setSize({1024, 768}, dpi_policy::Physical), GLConfiguration{} - //.setSampleCount(16) + .setSampleCount(4) } { reset_camera_offset(); diff --git a/tile-atlas.cpp b/tile-atlas.cpp index 21dcc57f..0e3192ec 100644 --- a/tile-atlas.cpp +++ b/tile-atlas.cpp @@ -5,7 +5,7 @@ namespace Magnum::Examples { -tile_atlas::tile_atlas(const Containers::StringView& name, const ImageView2D& image, Vector2i dims) : +tile_atlas::tile_atlas(Containers::StringView name, const ImageView2D& image, Vector2i dims) : name_{name}, size_{image.size()}, dims_{dims} @@ -14,9 +14,9 @@ tile_atlas::tile_atlas(const Containers::StringView& name, const ImageView2D& im CORRADE_INTERNAL_ASSERT(size_ % dims_ == Vector2i{}); CORRADE_INTERNAL_ASSERT(dims.product() < 256); CORRADE_INTERNAL_ASSERT(tile_size() * dims_ == size_); - tex_.setWrapping(GL::SamplerWrapping::Repeat) - .setMagnificationFilter(GL::SamplerFilter::Nearest) - .setMinificationFilter(GL::SamplerFilter::Nearest) + tex_.setWrapping(GL::SamplerWrapping::ClampToBorder) + .setMagnificationFilter(GL::SamplerFilter::Linear) + .setMinificationFilter(GL::SamplerFilter::Linear) .setMaxAnisotropy(0) .setStorage(GL::textureFormat(image.format()), image.size()) .setSubImage({}, image); @@ -28,8 +28,9 @@ std::array<Vector2, 4> tile_atlas::texcoords_for_id(std::size_t id2) const auto id_ = (int)id2; ASSERT(id_ >= 0 && id_ < dims_.product()); Vector2i id = { id_ % dims_[0], id_ / dims_[0] }; - constexpr Vector2 half{.5f, .5f}; - auto p0 = Vector2(id * tile_size_) + half; + constexpr Vector2 _05{.5f, .5f}; + constexpr Vector2 _10{1, 1}; + auto p0 = Vector2(id * tile_size_); auto p1 = Vector2(tile_size_); auto x0 = p0.x(), x1 = p1.x(), y0 = p0.y(), y1 = p1.y(); return {{ diff --git a/tile-atlas.hpp b/tile-atlas.hpp index 759cd6c7..f4886962 100644 --- a/tile-atlas.hpp +++ b/tile-atlas.hpp @@ -11,7 +11,7 @@ struct tile_atlas final { using quad = std::array<Vector3, 4>; - tile_atlas(const Containers::StringView& name, const ImageView2D& img, Vector2i dimensions); + tile_atlas(Containers::StringView name, const ImageView2D& img, Vector2i dimensions); std::array<Vector2, 4> texcoords_for_id(std::size_t id) const; static constexpr quad floor_quad(Vector3 center, Vector2 size); @@ -22,7 +22,7 @@ struct tile_atlas final Vector2i tile_size() const { return size_ / dims_; } Vector2i dimensions() const { return dims_; } GL::RectangleTexture& texture() { return tex_; } - std::string name() const { return name_; } + Containers::StringView name() const { return name_; } private: GL::RectangleTexture tex_; |