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author | Stanislaw Halik <sthalik@misaki.pl> | 2024-04-08 15:18:13 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2024-04-08 15:18:29 +0200 |
commit | ca3e00abaefd86a604acc41fbe5cac559b0f1b29 (patch) | |
tree | a73a21911c193a123c6e7d5a74d51a667e7a3765 | |
parent | 755942d4e15dd426473b124850188055529b78be (diff) |
b
-rw-r--r-- | src/chunk-scenery.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/chunk-scenery.cpp b/src/chunk-scenery.cpp index ca888588..2f019076 100644 --- a/src/chunk-scenery.cpp +++ b/src/chunk-scenery.cpp @@ -189,7 +189,7 @@ auto chunk::ensure_scenery_mesh(scenery_scratch_buffers buffers) noexcept -> sce auto index = e->is_dynamic() ? (uint32_t)-1 : j++; array[i++] = { e.get(), (uint32_t)-1, e->ordinal(), make_topo_sort_data(*e, index) }; } - topological_sort(array, i); + topological_sort(array, i); // todo! do this before upload return { scenery_mesh, ArrayView<object_draw_order>{array, size}, j }; } |