diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2023-04-09 18:30:44 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2023-04-09 18:32:15 +0200 |
commit | 25749f7d527a1545b81f23cc461e6f6fbcb362aa (patch) | |
tree | 679d1c54c969566d801f008992bbc67b9435f1a3 | |
parent | aa49d7678b304d3db17f3b51107fcbcfa6dc3ee2 (diff) |
editor: fix activating non-interactive entities
-rw-r--r-- | editor/update.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/editor/update.cpp b/editor/update.cpp index 41e5fde4..630d1397 100644 --- a/editor/update.cpp +++ b/editor/update.cpp @@ -68,7 +68,11 @@ void app::do_mouse_up_down(uint8_t button, bool is_down, int mods) if (button == mouse_button_left) { if (auto* cl = find_clickable_scenery(*cursor.pixel)) - return (void)cl->e->activate(cl->e->index()); + { + auto& e = *cl->e; + const auto i = e.index(); + return e.can_activate(i) ? (void)e.activate(i) : void(); + } } // TODO it should open on mouseup if still on the same item as on mousedown else if (button == mouse_button_right) |