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author | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-23 20:21:11 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-23 20:21:11 +0200 |
commit | 4341fb36784a9da7b519d81d78e8df983816d791 (patch) | |
tree | 4c88f9de9780856e11c4b4322e9c88f83b623a5c | |
parent | ee869706042fefcb942b7283f68a5de3ecb011f8 (diff) |
a
-rw-r--r-- | main/floormat-main-impl.cpp | 10 | ||||
-rw-r--r-- | shaders/tile-shader.hpp | 1 |
2 files changed, 11 insertions, 0 deletions
diff --git a/main/floormat-main-impl.cpp b/main/floormat-main-impl.cpp index 61dc40b4..0945daf4 100644 --- a/main/floormat-main-impl.cpp +++ b/main/floormat-main-impl.cpp @@ -207,6 +207,16 @@ void main_impl::quit(int status) Platform::Sdl2Application::exit(status); } +struct world& main_impl::world() noexcept +{ + return _world; +} + +SDL_Window* main_impl::window() noexcept +{ + return Sdl2Application::window(); +} + Vector2i main_impl::window_size() const noexcept { return windowSize(); } tile_shader& main_impl::shader() noexcept { return _shader; } diff --git a/shaders/tile-shader.hpp b/shaders/tile-shader.hpp index fc796c3f..1de9d037 100644 --- a/shaders/tile-shader.hpp +++ b/shaders/tile-shader.hpp @@ -1,4 +1,5 @@ #pragma once +#include "compat/defs.hpp" #include <Magnum/GL/AbstractShaderProgram.h> #include <Magnum/Math/Vector2.h> #include <Magnum/Math/Vector3.h> |