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author | Stanislaw Halik <sthalik@misaki.pl> | 2022-12-04 12:25:53 +0100 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-12-04 12:27:12 +0100 |
commit | f38e0159c7047c08fdea92a4a91b8037a4770a10 (patch) | |
tree | bb6b5c53cb3d66bfea7389489159e6285f7e0f49 | |
parent | e029531c1f5701bbace5f63b6c84d1cd8c6cd2bb (diff) |
main: try enabling antialiased lines
-rw-r--r-- | main/draw.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/main/draw.cpp b/main/draw.cpp index 4906c889..cfb5ec80 100644 --- a/main/draw.cpp +++ b/main/draw.cpp @@ -29,6 +29,7 @@ void main_impl::recalc_viewport(Vector2i fb_size, Vector2i win_size) noexcept GL::Renderer::enable(R::Feature::Blending); GL::Renderer::enable(R::Feature::ScissorTest); GL::Renderer::enable(R::Feature::DepthClamp); + glEnable(GL_LINE_SMOOTH); GL::Renderer::setDepthFunction(R::DepthFunction::Greater); GL::Renderer::setScissor({{}, fb_size}); |