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authorStanislaw Halik <sthalik@misaki.pl>2023-08-30 08:28:14 +0200
committerStanislaw Halik <sthalik@misaki.pl>2023-08-30 18:22:56 +0200
commitff36ab9c2ea2d72678afb75bf5ea3a7b33939b08 (patch)
tree2f7eb9bd7151518a9df06ca28b7223d3a8a653ff
parent5092df19372bd6957bd43649da43add30777212d (diff)
zz
m---------external/corrade0
-rw-r--r--shaders/texture-unit-cache.cpp2
2 files changed, 1 insertions, 1 deletions
diff --git a/external/corrade b/external/corrade
-Subproject 96a779cd8814ce0975498fa8750e0932b1d09d6
+Subproject dcc2ee3b85c323b0960d3ac7b9707466401f4e4
diff --git a/shaders/texture-unit-cache.cpp b/shaders/texture-unit-cache.cpp
index 2c415c80..bcd84664 100644
--- a/shaders/texture-unit-cache.cpp
+++ b/shaders/texture-unit-cache.cpp
@@ -113,7 +113,7 @@ size_t texture_unit_cache::get_unit_count()
GLint value = 0;
glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &value);
fm_assert(value >= /*GL 3.3*/ 16);
- value = 1; // limit for performance testing
+ //value = 1; // limit for performance testing
return value;
}();
return (size_t)ret;